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Searched refs:MAX_SOUNDS (Results 1 – 25 of 346) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/
H A Dscene.cpp42 #define MAX_SOUNDS 3 macro
46 int16 index[MAX_SOUNDS];
47 uint16 start[MAX_SOUNDS];
48 uint16 channel[MAX_SOUNDS];
49 uint16 volume[MAX_SOUNDS];
50 uint16 repeatCount[MAX_SOUNDS];
51 uint16 stereo[MAX_SOUNDS]; // stereo position for the SFX
124 int16 hotspotSpeech[MAX_DETAILS * MAX_SOUNDS];
214 for (int i = 0; i < MAX_SOUNDS; i++) in readSSoundInfo()
219 for (int i = 0; i < MAX_SOUNDS; i++) in readUSoundInfo()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/chewy/
H A Dscene.cpp42 #define MAX_SOUNDS 3 macro
46 int16 index[MAX_SOUNDS];
47 uint16 start[MAX_SOUNDS];
48 uint16 channel[MAX_SOUNDS];
49 uint16 volume[MAX_SOUNDS];
50 uint16 repeatCount[MAX_SOUNDS];
51 uint16 stereo[MAX_SOUNDS]; // stereo position for the SFX
124 int16 hotspotSpeech[MAX_DETAILS * MAX_SOUNDS];
214 for (int i = 0; i < MAX_SOUNDS; i++) in readSSoundInfo()
219 for (int i = 0; i < MAX_SOUNDS; i++) in readUSoundInfo()
[all …]
/dports/games/viruskiller/viruskiller-1.03/src/
H A DCAudio.cpp32 for (int i = 0 ; i < MAX_SOUNDS ; i++) in Audio()
62 if (i >= MAX_SOUNDS) in loadSound()
64 printf("ERROR: SOUND INDEX IS HIGHER THAN MAXIMUM ALLOWED %d >= %d\n", i, MAX_SOUNDS); in loadSound()
218 for (int i = 0 ; i < MAX_SOUNDS - 3 ; i++) in free()
243 for (int i = MAX_SOUNDS - 3 ; i < MAX_SOUNDS ; i++) in destroy()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/
H A Doalaudio.c39 #define MAX_SOUNDS 16 macro
58 static sound_t soundinfo[MAX_SOUNDS];
59 static ALuint source[MAX_SOUNDS];
147 alGenSources(MAX_SOUNDS, source); in audioDeviceInit()
153 for (i = 0; i < MAX_SOUNDS; i++) { in audioDeviceInit()
158 soundinfo[i].next = &soundinfo[(i + 1) % MAX_SOUNDS]; in audioDeviceInit()
255 alDeleteSources(MAX_SOUNDS, source); in audioDeviceClose()
H A Dcaudio.c46 } table[MAX_SOUNDS];
85 for (i = 0; i < MAX_SOUNDS; i++) in audioInit()
114 if (i == MAX_SOUNDS) in audioInit()
129 for (i = 0; i < MAX_SOUNDS; i++) { in audioCleanup()
169 for (i = 0; i < MAX_SOUNDS; i++) in Handle_audio()
/dports/games/meqcc/meqcc-1.4/
H A Dqcc.h417 #define MAX_SOUNDS 1024 macro
458 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
459 extern int precache_sounds_block[MAX_SOUNDS];
462 (numsounds > MAX_SOUNDS || numsound < 0) \
468 extern int precache_models_block[MAX_SOUNDS];
477 extern int precache_files_block[MAX_SOUNDS];
/dports/games/xpilot/xpilot-4.5.5/src/client/
H A Dcaudio.c58 } table[MAX_SOUNDS];
84 for (i = 0; i < MAX_SOUNDS; i++) in audioInit()
112 if (i == MAX_SOUNDS) in audioInit()
127 for (i = 0; i < MAX_SOUNDS; i++) { in audioCleanup()
164 for (i = 0; i < MAX_SOUNDS; i++) in Handle_audio()
/dports/games/uhexen2/hexen2source-1.5.9/utils/dcc/
H A Dqcc.h288 #define MAX_SOUNDS 2048 macro
454 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
455 extern int precache_sounds_block[MAX_SOUNDS];
459 extern int precache_models_block[MAX_SOUNDS];
463 extern int precache_files_block[MAX_SOUNDS];
/dports/games/quakeforge/quakeforge-0.7.2/tools/qfcc/source/
H A Didstuff.c57 #define MAX_SOUNDS 1024 macro
62 static char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
63 static int precache_sounds_block[MAX_SOUNDS];
67 static int precache_models_block[MAX_SOUNDS];
71 static int precache_files_block[MAX_SOUNDS];
85 if (numsounds == MAX_SOUNDS) { in PrecacheSound()
/dports/games/quake-source/quake-source-1.01_1/send/
H A Dqcc.h400 #define MAX_SOUNDS 1024 macro
420 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
421 extern int precache_sounds_block[MAX_SOUNDS];
425 extern int precache_models_block[MAX_SOUNDS];
429 extern int precache_files_block[MAX_SOUNDS];
/dports/games/qcc/send/
H A Dqcc.h400 #define MAX_SOUNDS 1024 macro
420 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
421 extern int precache_sounds_block[MAX_SOUNDS];
425 extern int precache_models_block[MAX_SOUNDS];
429 extern int precache_files_block[MAX_SOUNDS];
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dsounds.c25 #define MAX_SOUNDS 8 macro
27 static SOUND sound_buf[MAX_SOUNDS];
28 static ELEMENT *sound_posobj[MAX_SOUNDS];
90 num_sounds = MAX_SOUNDS; in ProcessSound()
92 else if (num_sounds < MAX_SOUNDS) in ProcessSound()
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dprotocol.h72 return qmin(256, MAX_SOUNDS); in max_sounds_static()
75 return qmin(65536, MAX_SOUNDS); in max_sounds_static()
87 return qmin(256, MAX_SOUNDS); in max_sounds_dynamic()
91 return qmin(65536, MAX_SOUNDS); in max_sounds_dynamic()
/dports/games/qccx/qccx-1.0.0/
H A Dqcc.h439 #define MAX_SOUNDS 1024 macro
460 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
461 extern int precache_sounds_block[MAX_SOUNDS];
465 extern int precache_models_block[MAX_SOUNDS];
469 extern int precache_files_block[MAX_SOUNDS];
/dports/games/frikqcc/frik26src/decompiler/
H A Dqcc.h151 #define MAX_SOUNDS 1024 macro
228 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
229 extern int precache_sounds_block[MAX_SOUNDS];
233 extern int precache_models_block[MAX_SOUNDS];
237 extern int precache_files_block[MAX_SOUNDS];
/dports/games/blobwars/blobwars-2.00/src/
H A DCAudio.cpp30 for (int i = 0 ; i < MAX_SOUNDS ; i++) in Audio()
73 if (i >= MAX_SOUNDS) in loadSound()
75 printf("ERROR: SOUND INDEX IS HIGHER THAN MAXIMUM ALLOWED %d >= %d\n", i, MAX_SOUNDS); in loadSound()
383 for (int i = 0 ; i < MAX_SOUNDS - 3 ; i++) in free()
411 for (int i = MAX_SOUNDS - 3 ; i < MAX_SOUNDS ; i++) in destroy()
H A Ddefs.h37 #define MAX_SOUNDS 75 macro
117 SND_CHEAT = MAX_SOUNDS - 3,
118 SND_HIGHLIGHT = MAX_SOUNDS - 2,
119 SND_SELECT = MAX_SOUNDS - 1
/dports/games/d2x/d2x-0.2.5/main/
H A Dsounds.h138 #define MAX_SOUNDS 254 //bad to have sound 255! macro
143 extern ubyte Sounds[MAX_SOUNDS];
144 extern ubyte AltSounds[MAX_SOUNDS];
/dports/games/uhexen2/hexen2source-1.5.9/utils/hcc/
H A Dhcc.h50 #define MAX_SOUNDS 2048 macro
292 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
293 extern int precache_sounds_block[MAX_SOUNDS];
297 extern int precache_models_block[MAX_SOUNDS];
301 extern int precache_files_block[MAX_SOUNDS];
/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/src/Audio/
H A DAudio.c38 #define MAX_SOUNDS AFTERSTEP_EVENTS_NUM macro
48 RPLAY *rplay_table[MAX_SOUNDS];
78 char *sound_table[MAX_SOUNDS];
99 memset( rplay_table, 0x00, sizeof(RPLAY *)*MAX_SOUNDS); in main()
101 memset( sound_table, 0x00, sizeof(char *)*MAX_SOUNDS); in main()
124 if( code < 0 || code > MAX_SOUNDS ) return False ; in SetupSoundEntry()
170 for( i = 0 ; i < MAX_SOUNDS ; i++ ) in SetupSound()
/dports/games/atr3d/atr3d/
H A Dsound.cpp34 ALuint sounddesc[MAX_SOUNDS];
35 ALuint soundbuf[MAX_SOUNDS];
56 for (i=0; i<MAX_SOUNDS; i++) { in initsound()
166 for (i=0; i<MAX_SOUNDS; i++) { in playwave()
168 if (i==MAX_SOUNDS) { in playwave()
/dports/games/uhexen2/hexen2source-1.5.9/utils/qfiles/
H A Dqfiles.c34 #define MAX_SOUNDS 1024 macro
41 char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
42 int precache_sounds_block[MAX_SOUNDS];
46 int precache_models_block[MAX_SOUNDS];
50 int precache_files_block[MAX_SOUNDS];
/dports/games/legend-of-edgar/edgar-1.34/src/audio/
H A Daudio.c29 static Sound sound[MAX_SOUNDS];
85 if (soundIndex == MAX_SOUNDS) in preCacheSound()
125 if (soundIndex == MAX_SOUNDS) in playSoundToMap()
207 if (soundIndex == MAX_SOUNDS) in playSound()
273 for (i=0;i<MAX_SOUNDS;i++) in freeSounds()
/dports/games/frikqcc/frik26src/compiler/
H A Dqcc.h288 #define MAX_SOUNDS 1024 macro
309 extern char precache_sounds[MAX_SOUNDS][MAX_DATA_PATH];
310 extern int precache_sounds_block[MAX_SOUNDS];
314 extern int precache_models_block[MAX_SOUNDS];
318 extern int precache_files_block[MAX_SOUNDS];
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dsounds.h44 constexpr std::integral_constant<unsigned, 250> MAX_SOUNDS{};
49 constexpr std::integral_constant<unsigned, 254> MAX_SOUNDS{};
178 extern std::array<uint8_t, ::d2x::MAX_SOUNDS> Sounds, AltSounds;

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