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Searched refs:MAX_SPRITE_MODELS (Results 1 – 3 of 3) sorted by relevance

/dports/games/vavoom/vavoom-1.33/source/
H A Dr_local.h36 #define MAX_SPRITE_MODELS 10*1024 macro
614 extern spritedef_t sprites[MAX_SPRITE_MODELS];
H A Dr_things.cpp329 if ((unsigned)SpriteIndex >= MAX_SPRITE_MODELS) in RenderSprite()
724 if ((vuint32)VSt->State->SpriteIndex >= MAX_SPRITE_MODELS) in RenderPSprite()
H A Dr_data.cpp73 spritedef_t sprites[MAX_SPRITE_MODELS];
402 if ((vuint32)index >= MAX_SPRITE_MODELS) in R_InstallSprite()
512 for (int i = 0; i < MAX_SPRITE_MODELS; i++) in FreeSpriteData()