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Searched refs:MAX_TICKS_ON_FIRE (Results 1 – 2 of 2) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dentity.hpp94 …static const Sint32 MAX_TICKS_ON_FIRE = TICKS_TO_PROCESS_FIRE * 20; // Maximum time an Entity can… member in Entity
101 …static const Sint32 MAX_CON_FOR_FIRE_TIME = (2 * (MAX_TICKS_ON_FIRE - MIN_TICKS_ON_FIRE)) / TICKS_…
H A Dentity.cpp16533 this->char_fire = MAX_TICKS_ON_FIRE; in SetEntityOnFire()