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Searched refs:MAX_TOWN_LAYOUT_SLOT (Results 1 – 4 of 4) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOTOWNRES.h41 #define MAX_TOWN_LAYOUT_SLOT 25 macro
H A DOGF_V1.h68 short slot_object_id_array[MAX_TOWN_LAYOUT_SLOT]; // the race id. of each slot building
H A DOTOWN.h125 short slot_object_id_array[MAX_TOWN_LAYOUT_SLOT]; // the race id. of each slot building
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOTOWNRES.cpp131 err_if( townLayout->slot_count > MAX_TOWN_LAYOUT_SLOT ) in load_town_layout()