Searched refs:MAX_player_history (Results 1 – 4 of 4) sorted by relevance
114 if (cur_history == MAX_player_history) in fn_record_player_interaction()136 if (cur_history == MAX_player_history) in fn_send_chi_to_named_object()153 if (cur_history == MAX_player_history) in fn_send_chi_to_this_object()331 if (chi_history == MAX_player_history) in Process_chi()334 if (chi_history == MAX_player_history) in Process_chi()367 if (chi_history == MAX_player_history) in Process_chi()578 if (next_room == MAX_player_history) in Process_chi()
91 #define MAX_player_history 10 macro871 _history history[MAX_player_history];
708 if (L->list[0] == MAX_player_history) in fn_spectre_route_to_mega()
474 if (cur_history == MAX_player_history) in fn_player()1911 if (MS->cur_history == MAX_player_history) in Add_to_interact_history()