Searched refs:MAX_props (Results 1 – 3 of 3) sorted by relevance
46 #define MAX_props ((116 + 3) & ~3) macro73 uint8 prop_list[MAX_props];106 _anim_prop_info anim_prop_info[MAX_props];
551 for (j = 0; j < MAX_props; j++) { in ___init()1233 for (j = 0; j < MAX_props; j++) in Prepare_animating_barriers()1297 if (anim_slices[cur_slice].num_props_in_slice >= MAX_props) in Prepare_animating_barriers()
113 #define MAX_session_objects MAX_props // number of game objects allowed per session (and their stru…