Searched refs:MA_DIE (Results 1 – 2 of 2) sorted by relevance
/dports/games/sdb/sdb-1.0.2/src/ |
H A D | sdb.h | 276 enum MA_TYPES { MA_IDLE, MA_STAND, MA_WALK, MA_RUN, MA_SHORT, MA_LONG, MA_FLINCH, MA_KNOCK, MA_DIE,… enumerator
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H A D | objects.cpp | 1090 setAnimation(MA_DIE, ANIM_TRANSIENT); in dyingCheck()
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