/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | mouse.c | 296 if (!Mouse.pressed[MB_LEFT]) { in mouse_win_callback() 297 Mouse.pressed[MB_LEFT] = 1; in mouse_win_callback() 298 Mouse.time_went_down[MB_LEFT] = Mouse.ctime; in mouse_win_callback() 300 Mouse.num_downs[MB_LEFT]++; in mouse_win_callback() 304 if (Mouse.pressed[MB_LEFT]) { in mouse_win_callback() 305 Mouse.pressed[MB_LEFT] = 0; in mouse_win_callback() 306 Mouse.time_held_down[MB_LEFT] += Mouse.ctime-Mouse.time_went_down[MB_LEFT]; in mouse_win_callback() 308 Mouse.num_ups[MB_LEFT]++; in mouse_win_callback()
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/dports/emulators/vice/vice-3.5/src/lib/libx264/common/ |
H A D | macroblock.h | 33 MB_LEFT = 0x01, enumerator 46 MB_LEFT, // I_PRED_4x4_H 47 MB_LEFT | MB_TOP, // I_PRED_4x4_DC 49 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_DDR 50 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_VR 51 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_HD 53 MB_LEFT, // I_PRED_4x4_HU 54 MB_LEFT, // I_PRED_4x4_DC_LEFT
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H A D | macroblock.c | 540 h->mb.i_neighbour8[3] = MB_LEFT|MB_TOP|MB_TOPLEFT; in x264_macroblock_slice_init() 823 h->mb.i_neighbour_frame |= MB_LEFT; in x264_macroblock_cache_load_neighbours() 830 h->mb.i_neighbour |= MB_LEFT; in x264_macroblock_cache_load_neighbours() 834 h->mb.i_neighbour_intra |= MB_LEFT; in x264_macroblock_cache_load_neighbours() 981 if( h->mb.i_neighbour & MB_LEFT ) in x264_macroblock_cache_load() 1171 if( h->mb.i_neighbour & MB_LEFT ) in x264_macroblock_cache_load() 1220 if( b_mbaff && (h->mb.i_neighbour & MB_LEFT) ) in x264_macroblock_cache_load() 1418 …h->mb.i_neighbour8[2] = MB_TOP|MB_TOPRIGHT | ((h->mb.i_neighbour_intra & MB_LEFT) ? (MB_LEFT|MB_TO… in x264_macroblock_cache_load() 1575 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() 1600 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() [all …]
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libx264/common/ |
H A D | macroblock.h | 33 MB_LEFT = 0x01, enumerator 46 MB_LEFT, // I_PRED_4x4_H 47 MB_LEFT | MB_TOP, // I_PRED_4x4_DC 49 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_DDR 50 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_VR 51 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_HD 53 MB_LEFT, // I_PRED_4x4_HU 54 MB_LEFT, // I_PRED_4x4_DC_LEFT
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H A D | macroblock.c | 540 h->mb.i_neighbour8[3] = MB_LEFT|MB_TOP|MB_TOPLEFT; in x264_macroblock_slice_init() 823 h->mb.i_neighbour_frame |= MB_LEFT; in x264_macroblock_cache_load_neighbours() 830 h->mb.i_neighbour |= MB_LEFT; in x264_macroblock_cache_load_neighbours() 834 h->mb.i_neighbour_intra |= MB_LEFT; in x264_macroblock_cache_load_neighbours() 981 if( h->mb.i_neighbour & MB_LEFT ) in x264_macroblock_cache_load() 1171 if( h->mb.i_neighbour & MB_LEFT ) in x264_macroblock_cache_load() 1220 if( b_mbaff && (h->mb.i_neighbour & MB_LEFT) ) in x264_macroblock_cache_load() 1418 …h->mb.i_neighbour8[2] = MB_TOP|MB_TOPRIGHT | ((h->mb.i_neighbour_intra & MB_LEFT) ? (MB_LEFT|MB_TO… in x264_macroblock_cache_load() 1575 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() 1600 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/gfx/ |
H A D | visual_container.cpp | 39 if (msg->_buttons & MB_LEFT) { in BEGIN_MESSAGE_MAP() 48 if (msg->_buttons & MB_LEFT) { in MouseButtonUpMsg() 58 if (msg->_buttons & MB_LEFT) in MouseDoubleClickMsg() 69 if (msg->_buttons & MB_LEFT) in MouseMoveMsg()
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/dports/multimedia/x264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/common/ |
H A D | macroblock.h | 33 MB_LEFT = 0x01, enumerator 46 MB_LEFT, // I_PRED_4x4_H 47 MB_LEFT | MB_TOP, // I_PRED_4x4_DC 49 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_DDR 50 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_VR 51 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_HD 53 MB_LEFT, // I_PRED_4x4_HU 54 MB_LEFT, // I_PRED_4x4_DC_LEFT
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H A D | macroblock.c | 498 h->mb.i_neighbour8[3] = MB_LEFT|MB_TOP|MB_TOPLEFT; in x264_macroblock_slice_init() 773 h->mb.i_neighbour_frame |= MB_LEFT; in macroblock_cache_load_neighbours() 780 h->mb.i_neighbour |= MB_LEFT; in macroblock_cache_load_neighbours() 784 h->mb.i_neighbour_intra |= MB_LEFT; in macroblock_cache_load_neighbours() 915 if( h->mb.i_neighbour & MB_LEFT ) in macroblock_cache_load() 1102 if( h->mb.i_neighbour & MB_LEFT ) in macroblock_cache_load() 1150 if( b_mbaff && (h->mb.i_neighbour & MB_LEFT) ) in macroblock_cache_load() 1348 …h->mb.i_neighbour8[2] = MB_TOP|MB_TOPRIGHT | ((h->mb.i_neighbour_intra & MB_LEFT) ? (MB_LEFT|MB_TO… in macroblock_cache_load() 1500 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() 1525 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() [all …]
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/dports/multimedia/libx264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/common/ |
H A D | macroblock.h | 33 MB_LEFT = 0x01, enumerator 46 MB_LEFT, // I_PRED_4x4_H 47 MB_LEFT | MB_TOP, // I_PRED_4x4_DC 49 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_DDR 50 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_VR 51 MB_LEFT | MB_TOPLEFT | MB_TOP, // I_PRED_4x4_HD 53 MB_LEFT, // I_PRED_4x4_HU 54 MB_LEFT, // I_PRED_4x4_DC_LEFT
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H A D | macroblock.c | 498 h->mb.i_neighbour8[3] = MB_LEFT|MB_TOP|MB_TOPLEFT; in x264_macroblock_slice_init() 773 h->mb.i_neighbour_frame |= MB_LEFT; in macroblock_cache_load_neighbours() 780 h->mb.i_neighbour |= MB_LEFT; in macroblock_cache_load_neighbours() 784 h->mb.i_neighbour_intra |= MB_LEFT; in macroblock_cache_load_neighbours() 915 if( h->mb.i_neighbour & MB_LEFT ) in macroblock_cache_load() 1102 if( h->mb.i_neighbour & MB_LEFT ) in macroblock_cache_load() 1150 if( b_mbaff && (h->mb.i_neighbour & MB_LEFT) ) in macroblock_cache_load() 1348 …h->mb.i_neighbour8[2] = MB_TOP|MB_TOPRIGHT | ((h->mb.i_neighbour_intra & MB_LEFT) ? (MB_LEFT|MB_TO… in macroblock_cache_load() 1500 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() 1525 if( neighbour_changed & MB_LEFT ) in x264_macroblock_deblock_strength() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/ |
H A D | input_translator.cpp | 39 buttons |= MB_LEFT; in getButtons() 54 CMouseButtonDownMsg msg(pt, MB_LEFT); in leftButtonDown() 59 CMouseButtonUpMsg msg(pt, MB_LEFT); in leftButtonUp() 64 CMouseDoubleClickMsg msg(pt, MB_LEFT); in leftButtonDoubleClick()
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/engine/ |
H A D | input_translator.cpp | 40 buttons |= MB_LEFT; in getButtons() 60 CMouseButtonDownMsg msg(pt, MB_LEFT); in leftButtonDown() 65 CMouseButtonUpMsg msg(pt, MB_LEFT); in leftButtonUp() 70 CMouseDoubleClickMsg msg(pt, MB_LEFT); in leftButtonDoubleClick()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/ |
H A D | input_translator.cpp | 39 buttons |= MB_LEFT; in getButtons() 54 CMouseButtonDownMsg msg(pt, MB_LEFT); in leftButtonDown() 59 CMouseButtonUpMsg msg(pt, MB_LEFT); in leftButtonUp() 64 CMouseDoubleClickMsg msg(pt, MB_LEFT); in leftButtonDoubleClick()
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/dports/games/d2x/d2x-0.2.5/unused/bios/ |
H A D | mouse.c | 100 if (!Mouse.pressed[MB_LEFT]) { in mouse_handler() 101 Mouse.pressed[MB_LEFT] = 1; in mouse_handler() 102 Mouse.time_went_down[MB_LEFT] = Mouse.ctime; in mouse_handler() 104 Mouse.num_downs[MB_LEFT]++; in mouse_handler() 106 if (Mouse.pressed[MB_LEFT]) { in mouse_handler() 107 Mouse.pressed[MB_LEFT] = 0; in mouse_handler() 108 Mouse.time_held_down[MB_LEFT] += Mouse.ctime-Mouse.time_went_down[MB_LEFT]; in mouse_handler() 110 Mouse.num_ups[MB_LEFT]++; in mouse_handler()
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H A D | mouse.h | 20 #define MB_LEFT 0 macro
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/dports/games/d2x/d2x-0.2.5/arch/dos/ |
H A D | mouse.c | 185 if (!Mouse.pressed[MB_LEFT]) { 186 Mouse.pressed[MB_LEFT] = 1; 187 Mouse.time_went_down[MB_LEFT] = Mouse.ctime; 189 Mouse.num_downs[MB_LEFT]++; 191 if (Mouse.pressed[MB_LEFT]) { 192 Mouse.pressed[MB_LEFT] = 0; 193 Mouse.time_held_down[MB_LEFT] += Mouse.ctime-Mouse.time_went_down[MB_LEFT]; 195 Mouse.num_ups[MB_LEFT]++;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/messages/ |
H A D | mouse_messages.cpp | 33 CMouseButtonDownMsg msg(mousePos, MB_LEFT); in generate() 43 CMouseButtonUpMsg msg(mousePos, MB_LEFT); in generate()
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H A D | mouse_messages.h | 31 enum MouseButton { MB_LEFT = 1, MB_MIDDLE = 2, MB_RIGHT = 4 }; enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/messages/ |
H A D | mouse_messages.cpp | 33 CMouseButtonDownMsg msg(mousePos, MB_LEFT); in generate() 43 CMouseButtonUpMsg msg(mousePos, MB_LEFT); in generate()
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H A D | mouse_messages.h | 31 enum MouseButton { MB_LEFT = 1, MB_MIDDLE = 2, MB_RIGHT = 4 }; enumerator
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/core/ |
H A D | view_item.cpp | 189 if (msg->_buttons & MB_LEFT) { in MouseButtonDownMsg() 216 if (msg->_buttons & MB_LEFT) in MouseButtonUpMsg() 223 if (msg->_buttons & MB_LEFT) in MouseDoubleClickMsg() 402 CMouseButtonDownMsg downMsg(pt, MB_LEFT); in MovementMsg() 403 CMouseButtonUpMsg upMsg(pt, MB_LEFT); in MovementMsg()
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/core/ |
H A D | view_item.cpp | 189 if (msg->_buttons & MB_LEFT) { in MouseButtonDownMsg() 216 if (msg->_buttons & MB_LEFT) in MouseButtonUpMsg() 223 if (msg->_buttons & MB_LEFT) in MouseDoubleClickMsg() 402 CMouseButtonDownMsg downMsg(pt, MB_LEFT); in MovementMsg() 403 CMouseButtonUpMsg upMsg(pt, MB_LEFT); in MovementMsg()
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/dports/games/d2x/d2x-0.2.5/arch/include/ |
H A D | mouse.h | 43 #define MB_LEFT 0 macro
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/dports/games/d2x/d2x-0.2.5/arch/win32/include/ |
H A D | mouse.h | 73 #define MB_LEFT 0 macro
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/dports/games/d2x/d2x-0.2.5/arch/sdl/ |
H A D | mouse.c | 50 MB_LEFT, in mouse_button_handler()
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