Searched refs:META_CAMERA (Results 1 – 3 of 3) sorted by relevance
85 #define META_CAMERA "CAMERA_T*" macro
331 camera_t *cam = *((camera_t **)luaL_checkudata(L, 1, META_CAMERA)); in camera_get()1244 luaL_newmetatable(L, META_CAMERA); in LUA_HudLib()1282 LUA_PushUserdata(gL, &camera2, META_CAMERA); in LUAh_GameHUD()1284 LUA_PushUserdata(gL, &camera, META_CAMERA); in LUAh_GameHUD()
210 {META_CAMERA, "camera_t"},