Home
last modified time | relevance | path

Searched refs:META_COLORRAMP (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dlua_libs.h27 #define META_COLORRAMP "SKINCOLOR_T*RAMP" macro
H A Dlua_infolib.c1581 if (!lua_istable(L, 3) && luaL_checkudata(L, 3, META_COLORRAMP) == NULL) in lib_setSkinColor()
1587 info->ramp[j] = (*((UINT8 **)luaL_checkudata(L, 3, META_COLORRAMP)))[j]; in lib_setSkinColor()
1629 LUA_PushUserdata(L, info->ramp, META_COLORRAMP); in skincolor_get()
1676 if (!lua_istable(L, 3) && luaL_checkudata(L, 3, META_COLORRAMP) == NULL) in skincolor_set()
1682 info->ramp[i] = (*((UINT8 **)luaL_checkudata(L, 3, META_COLORRAMP)))[i]; in skincolor_set()
1719 UINT8 *colorramp = *((UINT8 **)luaL_checkudata(L, 1, META_COLORRAMP)); in colorramp_get()
1730 UINT8 *colorramp = *((UINT8 **)luaL_checkudata(L, 1, META_COLORRAMP)); in colorramp_set()
1802 luaL_newmetatable(L, META_COLORRAMP); in LUA_InfoLib()
H A Dlua_baselib.c153 {META_COLORRAMP, "skincolor_t.ramp"},