Searched refs:META_COLORRAMP (Results 1 – 3 of 3) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | lua_libs.h | 27 #define META_COLORRAMP "SKINCOLOR_T*RAMP" macro
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H A D | lua_infolib.c | 1581 if (!lua_istable(L, 3) && luaL_checkudata(L, 3, META_COLORRAMP) == NULL) in lib_setSkinColor() 1587 info->ramp[j] = (*((UINT8 **)luaL_checkudata(L, 3, META_COLORRAMP)))[j]; in lib_setSkinColor() 1629 LUA_PushUserdata(L, info->ramp, META_COLORRAMP); in skincolor_get() 1676 if (!lua_istable(L, 3) && luaL_checkudata(L, 3, META_COLORRAMP) == NULL) in skincolor_set() 1682 info->ramp[i] = (*((UINT8 **)luaL_checkudata(L, 3, META_COLORRAMP)))[i]; in skincolor_set() 1719 UINT8 *colorramp = *((UINT8 **)luaL_checkudata(L, 1, META_COLORRAMP)); in colorramp_get() 1730 UINT8 *colorramp = *((UINT8 **)luaL_checkudata(L, 1, META_COLORRAMP)); in colorramp_set() 1802 luaL_newmetatable(L, META_COLORRAMP); in LUA_InfoLib()
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H A D | lua_baselib.c | 153 {META_COLORRAMP, "skincolor_t.ramp"},
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