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Searched refs:META_POWERS (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dlua_libs.h40 #define META_POWERS "PLAYER_T*POWERS" macro
H A Dlua_playerlib.c150 LUA_PushUserdata(L, plr->powers, META_POWERS); in player_get()
766 UINT16 *powers = *((UINT16 **)luaL_checkudata(L, 1, META_POWERS)); in power_get()
777 UINT16 *powers = *((UINT16 **)luaL_checkudata(L, 1, META_POWERS)); in power_set()
863 luaL_newmetatable(L, META_POWERS); in LUA_PlayerLib()
H A Dlua_baselib.c166 {META_POWERS, "player_t.powers"},