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Searched refs:MF2_FLY (Results 1 – 25 of 83) sorted by relevance

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/dports/games/heretic/glheretic-1.2/
H A Dp_user.c94 if(player->mo->flags2&MF2_FLY && !onground) in P_CalcHeight()
183 if(cmd->forwardmove && (onground||player->mo->flags2&MF2_FLY)) in P_MovePlayer()
185 if(cmd->sidemove && (onground||player->mo->flags2&MF2_FLY)) in P_MovePlayer()
192 if(cmd->sidemove && (onground||player->mo->flags2&MF2_FLY)) in P_MovePlayer()
266 if(!(player->mo->flags2&MF2_FLY)) in P_MovePlayer()
268 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
274 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
282 if(player->mo->flags2&MF2_FLY) in P_MovePlayer()
511 if(oldFlags2&MF2_FLY) in P_UndoPlayerChicken()
513 mo->flags2 |= MF2_FLY; in P_UndoPlayerChicken()
[all …]
H A Dp_inter.c383 player->mo->flags2 |= MF2_FLY; in P_GivePower()
953 target->flags2 &= ~MF2_FLY; in P_KillMobj()
1089 if(oldFlags2&MF2_FLY) in P_ChickenMorphPlayer()
1091 chicken->flags2 |= MF2_FLY; in P_ChickenMorphPlayer()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_user.c107 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight()
196 if (cmd->forwardmove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
198 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
205 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
273 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
275 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
281 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
289 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer()
510 if (oldFlags2 & MF2_FLY) in P_UndoPlayerChicken()
512 mo->flags2 |= MF2_FLY; in P_UndoPlayerChicken()
[all …]
H A Dp_inter.c415 player->mo->flags2 |= MF2_FLY; in P_GivePower()
967 target->flags2 &= ~MF2_FLY; in P_KillMobj()
1097 if (oldFlags2 & MF2_FLY) in P_ChickenMorphPlayer()
1099 chicken->flags2 |= MF2_FLY; in P_ChickenMorphPlayer()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_user.c107 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight()
196 if (cmd->forwardmove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
198 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
205 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
273 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
275 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
281 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
289 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer()
510 if (oldFlags2 & MF2_FLY) in P_UndoPlayerChicken()
512 mo->flags2 |= MF2_FLY; in P_UndoPlayerChicken()
[all …]
H A Dp_inter.c381 player->mo->flags2 |= MF2_FLY; in P_GivePower()
933 target->flags2 &= ~MF2_FLY; in P_KillMobj()
1063 if (oldFlags2 & MF2_FLY) in P_ChickenMorphPlayer()
1065 chicken->flags2 |= MF2_FLY; in P_ChickenMorphPlayer()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_user.cpp176 if ((player->mo->waterlevel || (player->mo->flags2 & MF2_FLY)) in P_ForwardThrust()
209 if ((player->mo->flags2 & MF2_FLY) && !player->mo->onground) in P_CalcHeight()
351 if ((player->mo->flags2 & MF2_FLY) && player->mo->waterlevel < 2) in P_MovePlayer()
353 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
359 if (player->mo->waterlevel >= 2 || player->mo->flags2 & MF2_FLY) in P_MovePlayer()
363 if (player->mo->waterlevel < 2 && !(player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
365 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
397 if (!mo->onground && !(mo->flags2 & MF2_FLY) && !mo->waterlevel) in P_MovePlayer()
451 else if (player->mo->flags2 & MF2_FLY) in P_MovePlayer()
642 player->mo->flags |= MF_NOGRAVITY, player->mo->flags2 |= MF2_FLY; in P_PlayerThink()
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_user.c288 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer()
299 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer()
362 if(!(player->mo->flags2&MF2_FLY)) in P_MovePlayer()
364 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
374 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
382 if(player->mo->flags2&MF2_FLY) in P_MovePlayer()
723 if(oldFlags2&MF2_FLY) in P_UndoPlayerMorph()
725 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph()
1061 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_user.c122 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight()
210 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer()
221 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer()
284 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
286 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
296 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
304 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer()
575 if (oldFlags2 & MF2_FLY) in P_UndoPlayerMorph()
577 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph()
877 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_user.c122 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight()
210 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer()
221 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer()
284 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer()
286 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
296 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
304 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer()
575 if (oldFlags2 & MF2_FLY) in P_UndoPlayerMorph()
577 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph()
877 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_user.c118 if(player->mo->flags2&MF2_FLY && !onground) in P_CalcHeight()
206 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer()
217 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer()
280 if(!(player->mo->flags2&MF2_FLY)) in P_MovePlayer()
282 player->mo->flags2 |= MF2_FLY; in P_MovePlayer()
292 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer()
300 if(player->mo->flags2&MF2_FLY) in P_MovePlayer()
577 if(oldFlags2&MF2_FLY) in P_UndoPlayerMorph()
579 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph()
892 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_user.c256 if(player->plr->mo->onMobj && !onground && !(player->plr->mo->flags2 & MF2_FLY)) in P_IsPlayerOnGround()
431 int const movemul = (onground || (plrmo->flags2 & MF2_FLY))? in P_MovePlayer()
832 if(oldFlags2 & MF2_FLY) in P_UndoPlayerMorph()
834 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph()
1033 plrmo->flags2 &= ~MF2_FLY; in P_PlayerThinkFly()
1039 if(!(plrmo->flags2 & MF2_FLY)) in P_PlayerThinkFly()
1041 plrmo->flags2 |= MF2_FLY; in P_PlayerThinkFly()
1053 if(plrmo->flags2 & MF2_FLY) in P_PlayerThinkFly()
1417 player->plr->mo->flags2 &= ~MF2_FLY; in P_PlayerThinkPowers()
H A Dp_view.c94 if((pmo->flags2 & MF2_FLY) && pmo->origin[VZ] > pmo->floorZ) in P_CalcHeight()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_user.c192 if( pmo->flags2&MF2_FLY && !onground ) in P_CalcHeight()
337 || (pmo->flags2&(MF2_ONMOBJ|MF2_FLY)) // heretic in P_MovePlayer()
463 if( pmo->flags2&MF2_FLY ) in P_MovePlayer()
530 if(pmo->flags2&MF2_FLY) in P_MovePlayer()
681 if(oldflags2&MF2_FLY) // preserve fly flags in P_UndoPlayerChicken()
683 pmo->flags2 |= MF2_FLY; in P_UndoPlayerChicken()
1322 pmo->flags2 &= ~MF2_FLY; in P_PlayerThink()
H A Dp_mobj.h241 MF2_FLY = 0x00000010, // fly mode is active enumerator
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dsv_mobj.cpp57 player.mo->flags2 |= MF2_FLY; in P_SetSpectatorFlags()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dp_mobj.h137 #define MF2_FLY 0x00000010 // (i) fly mode is active macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/hud/widgets/
H A Dflightwidget.cpp73 if(plr->plr->mo->flags2 & MF2_FLY) in tick()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Db_game.cpp125 players[consoleplayer].mo->flags2 |= MF2_FLY; in Main()
134 players[consoleplayer].mo->flags2 &= ~MF2_FLY; in Main()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dp_mobj.h134 #define MF2_FLY 0x00000010 // (i) fly mode is active macro
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_morph.cpp106 morphed->flags2 |= actor->flags2 & MF2_FLY; in P_MorphPlayer()
239 mo->flags2 = (mo->flags2 & ~MF2_FLY) | (pmo->flags2 & MF2_FLY); in P_UndoPlayerMorph()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dcl_mobj.cpp116 p->mo->flags2 |= MF2_FLY; in P_SpawnPlayer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dp_mobj.h153 #define MF2_FLY 0x00000010 // (i) fly mode is active macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/
H A Dp_mobj.c247 if((mo->flags2 & MF2_FLY) && in P_MobjMoveZ()
280 if(mo->player && (mo->flags2 & MF2_FLY) && mo->origin[VZ] > mo->floorZ && in P_MobjMoveZ()
303 !(mo->flags2 & MF2_FLY)) in P_MobjMoveZ()
386 mo->mom[MZ] < -gravity * 8 && !(mo->flags2 & MF2_FLY)) in P_MobjMoveZ()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_mobj.h122 #define MF2_FLY 0x00000010 // fly mode is active macro

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