/dports/games/heretic/glheretic-1.2/ |
H A D | p_user.c | 94 if(player->mo->flags2&MF2_FLY && !onground) in P_CalcHeight() 183 if(cmd->forwardmove && (onground||player->mo->flags2&MF2_FLY)) in P_MovePlayer() 185 if(cmd->sidemove && (onground||player->mo->flags2&MF2_FLY)) in P_MovePlayer() 192 if(cmd->sidemove && (onground||player->mo->flags2&MF2_FLY)) in P_MovePlayer() 266 if(!(player->mo->flags2&MF2_FLY)) in P_MovePlayer() 268 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 274 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 282 if(player->mo->flags2&MF2_FLY) in P_MovePlayer() 511 if(oldFlags2&MF2_FLY) in P_UndoPlayerChicken() 513 mo->flags2 |= MF2_FLY; in P_UndoPlayerChicken() [all …]
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H A D | p_inter.c | 383 player->mo->flags2 |= MF2_FLY; in P_GivePower() 953 target->flags2 &= ~MF2_FLY; in P_KillMobj() 1089 if(oldFlags2&MF2_FLY) in P_ChickenMorphPlayer() 1091 chicken->flags2 |= MF2_FLY; in P_ChickenMorphPlayer()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_user.c | 107 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight() 196 if (cmd->forwardmove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 198 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 205 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 273 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 275 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 281 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 289 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer() 510 if (oldFlags2 & MF2_FLY) in P_UndoPlayerChicken() 512 mo->flags2 |= MF2_FLY; in P_UndoPlayerChicken() [all …]
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H A D | p_inter.c | 415 player->mo->flags2 |= MF2_FLY; in P_GivePower() 967 target->flags2 &= ~MF2_FLY; in P_KillMobj() 1097 if (oldFlags2 & MF2_FLY) in P_ChickenMorphPlayer() 1099 chicken->flags2 |= MF2_FLY; in P_ChickenMorphPlayer()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_user.c | 107 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight() 196 if (cmd->forwardmove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 198 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 205 if (cmd->sidemove && (onground || player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 273 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 275 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 281 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 289 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer() 510 if (oldFlags2 & MF2_FLY) in P_UndoPlayerChicken() 512 mo->flags2 |= MF2_FLY; in P_UndoPlayerChicken() [all …]
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H A D | p_inter.c | 381 player->mo->flags2 |= MF2_FLY; in P_GivePower() 933 target->flags2 &= ~MF2_FLY; in P_KillMobj() 1063 if (oldFlags2 & MF2_FLY) in P_ChickenMorphPlayer() 1065 chicken->flags2 |= MF2_FLY; in P_ChickenMorphPlayer()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_user.cpp | 176 if ((player->mo->waterlevel || (player->mo->flags2 & MF2_FLY)) in P_ForwardThrust() 209 if ((player->mo->flags2 & MF2_FLY) && !player->mo->onground) in P_CalcHeight() 351 if ((player->mo->flags2 & MF2_FLY) && player->mo->waterlevel < 2) in P_MovePlayer() 353 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 359 if (player->mo->waterlevel >= 2 || player->mo->flags2 & MF2_FLY) in P_MovePlayer() 363 if (player->mo->waterlevel < 2 && !(player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 365 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 397 if (!mo->onground && !(mo->flags2 & MF2_FLY) && !mo->waterlevel) in P_MovePlayer() 451 else if (player->mo->flags2 & MF2_FLY) in P_MovePlayer() 642 player->mo->flags |= MF_NOGRAVITY, player->mo->flags2 |= MF2_FLY; in P_PlayerThink() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_user.c | 288 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer() 299 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer() 362 if(!(player->mo->flags2&MF2_FLY)) in P_MovePlayer() 364 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 374 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 382 if(player->mo->flags2&MF2_FLY) in P_MovePlayer() 723 if(oldFlags2&MF2_FLY) in P_UndoPlayerMorph() 725 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph() 1061 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_user.c | 122 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight() 210 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer() 221 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer() 284 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 286 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 296 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 304 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer() 575 if (oldFlags2 & MF2_FLY) in P_UndoPlayerMorph() 577 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph() 877 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_user.c | 122 if (player->mo->flags2 & MF2_FLY && !onground) in P_CalcHeight() 210 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer() 221 if (onground || player->mo->flags2 & MF2_FLY) in P_MovePlayer() 284 if (!(player->mo->flags2 & MF2_FLY)) in P_MovePlayer() 286 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 296 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 304 if (player->mo->flags2 & MF2_FLY) in P_MovePlayer() 575 if (oldFlags2 & MF2_FLY) in P_UndoPlayerMorph() 577 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph() 877 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_user.c | 118 if(player->mo->flags2&MF2_FLY && !onground) in P_CalcHeight() 206 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer() 217 if(onground || player->mo->flags2&MF2_FLY) in P_MovePlayer() 280 if(!(player->mo->flags2&MF2_FLY)) in P_MovePlayer() 282 player->mo->flags2 |= MF2_FLY; in P_MovePlayer() 292 player->mo->flags2 &= ~MF2_FLY; in P_MovePlayer() 300 if(player->mo->flags2&MF2_FLY) in P_MovePlayer() 577 if(oldFlags2&MF2_FLY) in P_UndoPlayerMorph() 579 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph() 892 player->mo->flags2 &= ~MF2_FLY; in P_PlayerThink()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/ |
H A D | p_user.c | 256 if(player->plr->mo->onMobj && !onground && !(player->plr->mo->flags2 & MF2_FLY)) in P_IsPlayerOnGround() 431 int const movemul = (onground || (plrmo->flags2 & MF2_FLY))? in P_MovePlayer() 832 if(oldFlags2 & MF2_FLY) in P_UndoPlayerMorph() 834 mo->flags2 |= MF2_FLY; in P_UndoPlayerMorph() 1033 plrmo->flags2 &= ~MF2_FLY; in P_PlayerThinkFly() 1039 if(!(plrmo->flags2 & MF2_FLY)) in P_PlayerThinkFly() 1041 plrmo->flags2 |= MF2_FLY; in P_PlayerThinkFly() 1053 if(plrmo->flags2 & MF2_FLY) in P_PlayerThinkFly() 1417 player->plr->mo->flags2 &= ~MF2_FLY; in P_PlayerThinkPowers()
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H A D | p_view.c | 94 if((pmo->flags2 & MF2_FLY) && pmo->origin[VZ] > pmo->floorZ) in P_CalcHeight()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_user.c | 192 if( pmo->flags2&MF2_FLY && !onground ) in P_CalcHeight() 337 || (pmo->flags2&(MF2_ONMOBJ|MF2_FLY)) // heretic in P_MovePlayer() 463 if( pmo->flags2&MF2_FLY ) in P_MovePlayer() 530 if(pmo->flags2&MF2_FLY) in P_MovePlayer() 681 if(oldflags2&MF2_FLY) // preserve fly flags in P_UndoPlayerChicken() 683 pmo->flags2 |= MF2_FLY; in P_UndoPlayerChicken() 1322 pmo->flags2 &= ~MF2_FLY; in P_PlayerThink()
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H A D | p_mobj.h | 241 MF2_FLY = 0x00000010, // fly mode is active enumerator
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | sv_mobj.cpp | 57 player.mo->flags2 |= MF2_FLY; in P_SetSpectatorFlags()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | p_mobj.h | 137 #define MF2_FLY 0x00000010 // (i) fly mode is active macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/hud/widgets/ |
H A D | flightwidget.cpp | 73 if(plr->plr->mo->flags2 & MF2_FLY) in tick()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | b_game.cpp | 125 players[consoleplayer].mo->flags2 |= MF2_FLY; in Main() 134 players[consoleplayer].mo->flags2 &= ~MF2_FLY; in Main()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_mobj.h | 134 #define MF2_FLY 0x00000010 // (i) fly mode is active macro
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_morph.cpp | 106 morphed->flags2 |= actor->flags2 & MF2_FLY; in P_MorphPlayer() 239 mo->flags2 = (mo->flags2 & ~MF2_FLY) | (pmo->flags2 & MF2_FLY); in P_UndoPlayerMorph()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | cl_mobj.cpp | 116 p->mo->flags2 |= MF2_FLY; in P_SpawnPlayer()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | p_mobj.h | 153 #define MF2_FLY 0x00000010 // (i) fly mode is active macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | p_mobj.c | 247 if((mo->flags2 & MF2_FLY) && in P_MobjMoveZ() 280 if(mo->player && (mo->flags2 & MF2_FLY) && mo->origin[VZ] > mo->floorZ && in P_MobjMoveZ() 303 !(mo->flags2 & MF2_FLY)) in P_MobjMoveZ() 386 mo->mom[MZ] < -gravity * 8 && !(mo->flags2 & MF2_FLY)) in P_MobjMoveZ()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_mobj.h | 122 #define MF2_FLY 0x00000010 // fly mode is active macro
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