/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_action.cpp | 467 self->flags2 |= MF2_REFLECTIVE; in DEFINE_ACTION_FUNCTION() 478 self->flags2 &= ~MF2_REFLECTIVE; in DEFINE_ACTION_FUNCTION() 489 self->flags2 |= MF2_REFLECTIVE|MF2_INVULNERABLE; in DEFINE_ACTION_FUNCTION() 500 self->flags2 &= ~(MF2_REFLECTIVE|MF2_INVULNERABLE); in DEFINE_ACTION_FUNCTION()
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H A D | a_artifacts.cpp | 378 Owner->flags2 |= MF2_REFLECTIVE; in IMPLEMENT_CLASS() 466 Owner->flags2 &= ~MF2_REFLECTIVE; in EndEffect()
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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_centaur.cpp | 24 self->flags2&=~(MF2_REFLECTIVE|MF2_INVULNERABLE); in DEFINE_ACTION_FUNCTION()
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H A D | a_heresiarch.cpp | 546 parent->flags2 |= MF2_REFLECTIVE|MF2_INVULNERABLE; in CastSorcererSpell() 802 parent->flags2 &= ~MF2_REFLECTIVE; in DEFINE_ACTION_FUNCTION() 810 parent->flags2 &= ~MF2_REFLECTIVE; in DEFINE_ACTION_FUNCTION()
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H A D | a_clericholy.cpp | 74 if (thing->flags2&MF2_REFLECTIVE in IMPLEMENT_CLASS()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_mobj.h | 156 #define MF2_REFLECTIVE 0x80000000 // reflects missiles macro
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | actor.h | 253 MF2_REFLECTIVE = 0x80000000 // reflects missiles enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | h2def.h | 324 #define MF2_REFLECTIVE 0x80000000 // reflects missiles macro
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H A D | p_map.c | 402 if (thing->flags2 & MF2_REFLECTIVE in PIT_CheckThing() 620 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing() 642 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing()
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H A D | p_enemy.c | 871 actor->flags2 |= MF2_REFLECTIVE; in A_SetReflective() 887 actor->flags2 &= ~MF2_REFLECTIVE; in A_UnSetReflective() 4245 parent->flags2 |= MF2_REFLECTIVE | MF2_INVULNERABLE; in A_CastSorcererSpell() 4444 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit() 4452 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit()
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H A D | p_mobj.c | 483 if ((BlockingMobj->flags2 & MF2_REFLECTIVE) || in P_XYMovement() 530 if (BlockingMobj && (BlockingMobj->flags2 & MF2_REFLECTIVE)) in P_XYMovement()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | h2def.h | 324 #define MF2_REFLECTIVE 0x80000000 // reflects missiles macro
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H A D | p_map.c | 402 if (thing->flags2 & MF2_REFLECTIVE in PIT_CheckThing() 620 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing() 642 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing()
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H A D | p_enemy.c | 871 actor->flags2 |= MF2_REFLECTIVE; in A_SetReflective() 887 actor->flags2 &= ~MF2_REFLECTIVE; in A_UnSetReflective() 4245 parent->flags2 |= MF2_REFLECTIVE | MF2_INVULNERABLE; in A_CastSorcererSpell() 4444 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit() 4452 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit()
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H A D | p_mobj.c | 483 if ((BlockingMobj->flags2 & MF2_REFLECTIVE) || in P_XYMovement() 530 if (BlockingMobj && (BlockingMobj->flags2 & MF2_REFLECTIVE)) in P_XYMovement()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_map.c | 394 if(thing->flags2&MF2_REFLECTIVE in PIT_CheckThing() 614 !(thing->flags2&MF2_REFLECTIVE) && in PIT_CheckThing() 636 !(thing->flags2&MF2_REFLECTIVE) && in PIT_CheckThing()
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H A D | p_enemy.c | 842 actor->flags2 |= MF2_REFLECTIVE; in A_SetReflective() 859 actor->flags2 &= ~MF2_REFLECTIVE; in A_UnSetReflective() 4146 parent->flags2 |= MF2_REFLECTIVE|MF2_INVULNERABLE; in A_CastSorcererSpell() 4337 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit() 4345 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit()
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H A D | p_mobj.c | 468 if ((BlockingMobj->flags2&MF2_REFLECTIVE) || in P_XYMovement() 515 (BlockingMobj->flags2 & MF2_REFLECTIVE)) in P_XYMovement()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_enemy.c | 680 actor->flags2 |= MF2_REFLECTIVE; in A_SetReflective() 690 actor->flags2 &= ~MF2_REFLECTIVE; in A_UnSetReflective() 3537 parent->flags2 |= MF2_REFLECTIVE | MF2_INVULNERABLE; in A_CastSorcererSpell() 3737 parent->flags2 &= ~(MF2_REFLECTIVE | MF2_INVULNERABLE); in A_SorcFX2Orbit() 3744 parent->flags2 &= ~MF2_REFLECTIVE; in A_SorcFX2Orbit()
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H A D | p_mobj.c | 378 if((tmBlockingMobj->flags2 & MF2_REFLECTIVE) || in P_MobjMoveXY() 427 if(tmBlockingMobj && (tmBlockingMobj->flags2 & MF2_REFLECTIVE)) in P_MobjMoveXY()
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/dports/games/uhexen/uhexen-0.601/include/ |
H A D | h2def.h | 437 #define MF2_REFLECTIVE 0x80000000 // reflects missiles macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_user.c | 1030 player->mo->flags2 &= ~(MF2_INVULNERABLE|MF2_REFLECTIVE); in P_PlayerThink()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_map.cpp | 1294 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing() 1345 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing() 1363 …if ((thing->flags7 & MF7_THRUREFLECT) && (thing->flags2 & MF2_REFLECTIVE) && (tm.thing->flags & MF… in PIT_CheckThing() 3073 …if (BlockingMobj && ((BlockingMobj->flags2 & MF2_REFLECTIVE) && (BlockingMobj->flags7 & MF7_THRURE… in P_BounceActor() 3077 …& MF6_NOBOSSRIP) && (BlockingMobj->flags2 & MF2_BOSS))) && (BlockingMobj->flags2 & MF2_REFLECTIVE)) in P_BounceActor() 5201 …if ((thing->flags & MF_MISSILE) && (intersect->flags2 & MF2_REFLECTIVE) && (intersect->flags7 & MF… in P_PushUp()
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H A D | actor.h | 198 MF2_REFLECTIVE = 0x80000000, // reflects missiles enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_map.cpp | 487 if((thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing() 768 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing() 831 !(thing->flags2 & MF2_REFLECTIVE) && in PIT_CheckThing()
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