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Searched refs:MF2_SEEKERMISSILE (Results 1 – 19 of 19) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_randomspawner.cpp117 this->flags2 |= (defmobj->flags2 & MF2_SEEKERMISSILE); in DECLARE_CLASS()
146 if ((tracer == NULL) && (flags2 & MF2_SEEKERMISSILE)) tracer = target->target; in PostBeginPlay()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_mobj.h155 #define MF2_SEEKERMISSILE 0x40000000 // is a seeker (for reflection) macro
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dactor.h252 MF2_SEEKERMISSILE = 0x40000000, // is a seeker (for reflection) enumerator
/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_flechette.cpp196 if (mo->flags2 & MF2_SEEKERMISSILE) in IMPLEMENT_CLASS()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dh2def.h323 #define MF2_SEEKERMISSILE 0x40000000 // is a seeker (for reflection) macro
H A Dp_mobj.c566 if (mo->flags2 & MF2_SEEKERMISSILE) in P_XYMovement()
H A Dinfo.c9799 MF2_NOTELEPORT | MF2_SEEKERMISSILE | MF2_RIP | MF2_IMPACT | MF2_PCROSS // flags2
10150 MF2_NOTELEPORT | MF2_FIREDAMAGE | MF2_IMPACT | MF2_PCROSS | MF2_SEEKERMISSILE // flags2
11959 MF2_NOTELEPORT | MF2_SEEKERMISSILE // flags2
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dh2def.h323 #define MF2_SEEKERMISSILE 0x40000000 // is a seeker (for reflection) macro
H A Dp_mobj.c566 if (mo->flags2 & MF2_SEEKERMISSILE) in P_XYMovement()
H A Dinfo.c9799 MF2_NOTELEPORT | MF2_SEEKERMISSILE | MF2_RIP | MF2_IMPACT | MF2_PCROSS // flags2
10150 MF2_NOTELEPORT | MF2_FIREDAMAGE | MF2_IMPACT | MF2_PCROSS | MF2_SEEKERMISSILE // flags2
11959 MF2_NOTELEPORT | MF2_SEEKERMISSILE // flags2
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp337 if (missile->flags2&MF2_SEEKERMISSILE) in DoAttack()
1014 if (self->flags2 & missile->flags2 & MF2_SEEKERMISSILE) in DEFINE_ACTION_FUNCTION_PARAMS()
1019 else if (missile->flags2 & MF2_SEEKERMISSILE) in DEFINE_ACTION_FUNCTION_PARAMS()
1198 if (missile->flags2 & MF2_SEEKERMISSILE) in DEFINE_ACTION_FUNCTION_PARAMS()
1383 if (linetarget && (misl->flags2 & MF2_SEEKERMISSILE)) in DEFINE_ACTION_FUNCTION_PARAMS()
3588 if ((self->flags2 & MF2_SEEKERMISSILE) || (flags & JLOSF_CHECKTRACER)) in DEFINE_ACTION_FUNCTION_PARAMS()
3710 if (self->flags2 & MF2_SEEKERMISSILE) in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_things.cpp315 if (mobj->flags2 & MF2_SEEKERMISSILE) in P_Thing_Projectile()
H A Dactor.h197 MF2_SEEKERMISSILE = 0x40000000, // is a seeker (for reflection) enumerator
H A Dp_mobj.cpp2020 bool seeker = (mo->flags2 & MF2_SEEKERMISSILE) ? true : false; in P_XYMovement()
2070 if (mo->flags2 & MF2_SEEKERMISSILE) in P_XYMovement()
3057 …|| (flags2 & MF2_SEEKERMISSILE))) // AHolySpirit and AMageStaffFX2 as well, generalized to other s… in IsOkayToAttack()
3074 else if (flags2 & MF2_SEEKERMISSILE) Friend = target; in IsOkayToAttack()
H A Dp_map.cpp1365 if (tm.thing->flags2 & MF2_SEEKERMISSILE) in PIT_CheckThing()
/dports/games/uhexen/uhexen-0.601/include/
H A Dh2def.h436 #define MF2_SEEKERMISSILE 0x40000000 // is a seeker (for reflection) macro
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_mobj.c550 if (mo->flags2 & MF2_SEEKERMISSILE) in P_XYMovement()
H A Dinfo.c9783 MF2_NOTELEPORT|MF2_SEEKERMISSILE|MF2_RIP|MF2_IMPACT|MF2_PCROSS // flags2
10134 MF2_NOTELEPORT|MF2_FIREDAMAGE|MF2_IMPACT|MF2_PCROSS|MF2_SEEKERMISSILE // flags2
11943 MF2_NOTELEPORT|MF2_SEEKERMISSILE // flags2
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_mobj.c462 if(mo->flags2 & MF2_SEEKERMISSILE) in P_MobjMoveXY()