Searched refs:MF3_ALWAYSPUFF (Results 1 – 2 of 2) sorted by relevance
208 MF3_ALWAYSPUFF = 0x00000010, // Puff always appears, even when hit nothing enumerator
3738 if (puffDefaults != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF) in P_LineAttack()4270 spawnpuff = (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF); in P_RailAttack()4306 if (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF) in P_RailAttack()4321 if (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF) in P_RailAttack()