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Searched refs:MF4_FIXMAPTHINGPOS (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h247 MF4_FIXMAPTHINGPOS = 0x00000040, // Fix this actor's position when spawned as a map thing enumerator
H A Dp_maputl.cpp505 if (flags4 & MF4_FIXMAPTHINGPOS) in LinkToWorldForMapThing()