Searched refs:MF4_FORCERADIUSDMG (Results 1 – 3 of 3) sorted by relevance
254 MF4_FORCERADIUSDMG = 0x00001000, // if put on an object it will override MF3_NORADIUSDMG enumerator
1066 info->flags4 |= (MF4_FORCERADIUSDMG | MF4_DONTHARMCLASS); in PatchThing()
4765 if (thing->flags3 & MF3_NORADIUSDMG && !(bombspot->flags4 & MF4_FORCERADIUSDMG)) in P_RadiusAttack()