Searched refs:MF4_NOSPLASHALERT (Results 1 – 2 of 2) sorted by relevance
262 MF4_NOSPLASHALERT = 0x00100000, // Splashes don't alert this monster enumerator
140 if (actor != soundtarget && (!splash || !(actor->flags4 & MF4_NOSPLASHALERT)) && in P_RecursiveSound()