Searched refs:MF4_RANDOMIZE (Results 1 – 2 of 2) sorted by relevance
245 MF4_RANDOMIZE = 0x00000010, // Missile has random initial tic count enumerator
1385 if (mo->flags4 & MF4_RANDOMIZE) in P_ExplodeMissile()5022 if ((puff->flags4 & MF4_RANDOMIZE) && puff->tics > 0) in P_SpawnPuff()5558 if ((th->flags4 & MF4_RANDOMIZE) && th->tics > 0) in P_CheckMissileSpawn()