Searched refs:MF4_VFRICTION (Results 1 – 3 of 3) sorted by relevance
51 self->flags4 |= MF4_VFRICTION; in A_PainShootSkull()
265 MF4_VFRICTION = 0x00800000, // Internal flag used by A_PainAttack to push a monster down enumerator
3318 if (flags4 & MF4_VFRICTION) in Tick()3325 flags4 &= ~MF4_VFRICTION; in Tick()