Searched refs:MF5_NEVERFAST (Results 1 – 2 of 2) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ | ||
H A D | actor.h | 296 MF5_NEVERFAST = 0x00010000, // never uses 'fast' attacking logic enumerator |
H A D | p_mobj.cpp | 4247 if (flags5&MF5_NEVERFAST) return false; in isFast() |