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Searched refs:MF5_PAINLESS (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_interaction.cpp923 (inflictor->flags6 & MF6_FORCEPAIN) && !(inflictor->flags5 & MF5_PAINLESS)); in MustForcePain()
1302 (inflictor->flags6 & MF6_FORCEPAIN) && !(inflictor->flags5 & MF5_PAINLESS) in P_DamageMobj()
1461 if (!(target->flags5 & MF5_NOPAIN) && (inflictor == NULL || !(inflictor->flags5 & MF5_PAINLESS)) && in P_DamageMobj()
H A Dactor.h311 MF5_PAINLESS = 0x40000000, // Actor always inflicts painless damage. enumerator