Searched refs:MF5_USESPECIAL (Results 1 – 2 of 2) sorted by relevance
293 MF5_USESPECIAL = 0x00002000, // Actor executes its special when being 'used'. enumerator
4466 if (in->d.thing->flags5 & MF5_USESPECIAL || in->d.thing->special == UsePuzzleItem) in P_UseTraverse()