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Searched refs:MF7_WEAPONSPAWN (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h359 MF7_WEAPONSPAWN = 0x00000010, // subject to DF_NO_COOP_WEAPON_SPAWN dmflag enumerator
H A Dp_mobj.cpp4860 if (GetDefaultByType(i)->flags7 & MF7_WEAPONSPAWN) in P_SpawnMapThing()