Searched refs:MFLAG_SHOW (Results 1 – 6 of 6) sorted by relevance
850 if (!mflag_has(mon->mflag, MFLAG_SHOW)) { in process_player_cleanup()862 mflag_off(mon->mflag, MFLAG_SHOW); in process_player_cleanup()
2104 mflag_on(mon->mflag, MFLAG_SHOW); in detect_monsters()
1860 if (m_ptr->mflag & MFLAG_SHOW) in change_repair()1863 m_ptr->mflag &= ~(MFLAG_SHOW); in change_repair()
3083 m_ptr->mflag |= (MFLAG_MARK | MFLAG_SHOW); in wiz_lite()
2874 #define MFLAG_SHOW 0x40 /* Monster is recently memorized */ macro
1383 m_ptr->mflag |= (MFLAG_MARK | MFLAG_SHOW); in detect_mon_aux()