/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_boostarmor.cpp | 33 armor->flags |= MF_DROPPED; in IMPLEMENT_CLASS() 50 armor->flags |= MF_DROPPED; in IMPLEMENT_CLASS()
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H A D | a_summon.cpp | 61 if (arti) arti->flags |= MF_DROPPED; in DEFINE_ACTION_FUNCTION()
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H A D | a_fighterquietus.cpp | 45 piece->flags |= MF_DROPPED; in DEFINE_ACTION_FUNCTION_PARAMS()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_interaction.cpp | 685 if (special->flags & MF_DROPPED) in P_GiveSpecial() 786 if (!P_GiveWeapon(player, wp_bfg, special->flags & MF_DROPPED)) in P_GiveSpecial() 796 if (!P_GiveWeapon(player, wp_chaingun, special->flags & MF_DROPPED)) in P_GiveSpecial() 806 if (!P_GiveWeapon(player, wp_chainsaw, special->flags & MF_DROPPED)) in P_GiveSpecial() 816 if (!P_GiveWeapon(player, wp_missile, special->flags & MF_DROPPED)) in P_GiveSpecial() 826 if (!P_GiveWeapon(player, wp_plasma, special->flags & MF_DROPPED)) in P_GiveSpecial() 836 if (!P_GiveWeapon(player, wp_shotgun, special->flags & MF_DROPPED)) in P_GiveSpecial() 846 if (!P_GiveWeapon(player, wp_supershotgun, special->flags & MF_DROPPED)) in P_GiveSpecial() 1303 mo->flags |= MF_DROPPED; // special versions of items in P_KillMobj()
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H A D | p_things.cpp | 233 mobj->flags |= MF_DROPPED; // Don't respawn in P_Thing_Spawn() 290 mobj->flags |= MF_DROPPED; in P_Thing_Projectile()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_inter.c | 480 if(!P_GiveAmmo(player, am_bullets, !(special->flags & MF_DROPPED))) in P_TouchSpecialThing() 540 if(!P_GiveWeapon(player, wp_rifle, (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 564 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 579 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 586 if(!P_GiveWeapon(player, wp_sigil, (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 851 loot->flags |= MF_DROPPED; in P_KillMobj() 1030 mo->flags |= (MF_SPECIAL|MF_DROPPED); // special versions of items in P_KillMobj()
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H A D | p_mobj.h | 172 MF_DROPPED = 0x20000, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_inter.c | 480 if(!P_GiveAmmo(player, am_bullets, !(special->flags & MF_DROPPED))) in P_TouchSpecialThing() 540 if(!P_GiveWeapon(player, wp_rifle, (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 564 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 579 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 586 if(!P_GiveWeapon(player, wp_sigil, (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 851 loot->flags |= MF_DROPPED; in P_KillMobj() 1030 mo->flags |= (MF_SPECIAL|MF_DROPPED); // special versions of items in P_KillMobj()
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H A D | p_mobj.h | 172 MF_DROPPED = 0x20000, enumerator
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_inter.c | 368 const boolean dropped = ((special->flags & MF_DROPPED) != 0); in P_TouchSpecialThing() 652 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 681 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 689 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 813 mo->flags |= MF_DROPPED; // special versions of items in P_KillMobj()
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H A D | p_mobj.h | 158 MF_DROPPED = 0x20000, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_inter.c | 530 if (special->flags & MF_DROPPED) in P_TouchSpecialThing() 607 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 636 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 644 (special->flags & MF_DROPPED) != 0)) in P_TouchSpecialThing() 762 mo->flags |= MF_DROPPED; // special versions of items in P_KillMobj()
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H A D | p_mobj.h | 158 MF_DROPPED = 0x20000, enumerator
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_inter.c | 500 if (special->flags & MF_DROPPED) in P_TouchSpecialThing() 587 if (!P_GiveWeapon (player, WP_CHAINGUN, (special->flags&MF_DROPPED)!=0) ) in P_TouchSpecialThing() 619 if (!P_GiveWeapon (player, WP_SHOTGUN, (special->flags&MF_DROPPED)!=0 ) ) in P_TouchSpecialThing() 627 if (!P_GiveWeapon(player, WP_SUPERSHOTGUN, (special->flags&MF_DROPPED)!=0)) in P_TouchSpecialThing() 743 mo->flags |= MF_DROPPED; // special versions of items in P_KillMobj()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_inter.c | 484 if (special->flags & MF_DROPPED) in P_TouchSpecialThing() 560 if (!P_GiveWeapon (player, wp_chaingun, (special->flags&MF_DROPPED)!=0) ) in P_TouchSpecialThing() 588 if (!P_GiveWeapon (player, wp_shotgun, (special->flags&MF_DROPPED)!=0 ) ) in P_TouchSpecialThing() 595 if (!P_GiveWeapon(player, wp_supershotgun, (special->flags&MF_DROPPED)!=0)) in P_TouchSpecialThing() 730 mo->flags |= MF_DROPPED; // special versions of items in P_KillMobj()
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/dports/games/zdoom/zdoom-2.8.1/src/g_shared/ |
H A D | a_randomspawner.cpp | 178 if (!(flags & MF_DROPPED)) newmobj->flags &= ~MF_DROPPED; in PostBeginPlay()
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H A D | a_specialspot.cpp | 433 if (!(self->flags & MF_DROPPED)) in DEFINE_ACTION_FUNCTION_PARAMS() 435 spawned->flags &= ~MF_DROPPED; in DEFINE_ACTION_FUNCTION_PARAMS()
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H A D | a_weaponpiece.cpp | 145 !(flags&MF_DROPPED)) in PrivateShouldStay()
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H A D | a_pickups.cpp | 516 flags |= MF_DROPPED; // [RH] Items are dropped by default in BeginPlay() 534 if (flags & MF_DROPPED) in Grind() 635 if (flags & MF_DROPPED) in GoAway() 789 flags = (GetDefault()->flags | MF_DROPPED) & ~MF_COUNTITEM; in BecomePickup()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_inter.c | 503 if (special->flags & MF_DROPPED) in P_TouchSpecialThing() 579 if (!P_GiveWeapon (player, wp_chaingun, (special->flags&MF_DROPPED)!=0) ) in P_TouchSpecialThing() 607 if (!P_GiveWeapon (player, wp_shotgun, (special->flags&MF_DROPPED)!=0 ) ) in P_TouchSpecialThing() 614 if (!P_GiveWeapon(player, wp_supershotgun, (special->flags&MF_DROPPED)!=0)) in P_TouchSpecialThing() 811 mo->flags |= MF_DROPPED; // special versions of items in P_KillMobj()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | p_mobj.h | 102 #define MF_DROPPED 0x00020000 // (i) Dropped by a demon, not map spawned. macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_mobj.h | 99 #define MF_DROPPED 0x00020000 // (i) Dropped by a demon, not level spawned. macro
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | mobj.h | 71 MF_DROPPED = 0x20000, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | p_mobj.h | 122 #define MF_DROPPED 0x00020000 // (i) Dropped by a demon, not level spawned. macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_mobj.h | 193 MF_DROPPED = 0x20000, enumerator
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