Searched refs:MF_FIRE (Results 1 – 6 of 6) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_mobj.h | 143 MF_FIRE = 1<<20, enumerator
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H A D | info.c | 5718 MF_NOGRAVITY|MF_FIRE|MF_PAIN, // flags 6473 MF_PAIN|MF_FIRE|MF_NOGRAVITY|MF_PUSHABLE, // flags 6554 MF_PAIN|MF_FIRE|MF_RUNSPAWNFUNC, // flags 11112 MF_NOGRAVITY|MF_PAIN|MF_FIRE, // flags 11598 MF_SCENERY|MF_PAIN|MF_FIRE|MF_NOGRAVITY, // flags 11625 MF_SCENERY|MF_PAIN|MF_FIRE|MF_NOGRAVITY, // flags 13272 MF_NOGRAVITY|MF_MISSILE|MF_FIRE, // flags 13407 MF_SPECIAL|MF_PAIN|MF_NOGRAVITY|MF_FIRE, // flags 19118 MF_FIRE|MF_BOUNCE|MF_MISSILE, // flags 19199 MF_PAIN|MF_FIRE, // flags [all …]
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H A D | p_inter.c | 521 else if (special->flags & MF_FIRE) in P_TouchSpecialThing() 3100 else if (!(inflictor->flags & MF_FIRE)) in P_TagDamage() 3208 else if (!(inflictor->flags & MF_FIRE)) in P_PlayerHitsPlayer() 3654 if (!force && inflictor && inflictor->flags & MF_FIRE) in P_DamageMobj()
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H A D | p_map.c | 1165 if (!damagetype && thing->flags & MF_FIRE) // BURN! in PIT_CheckThing() 1182 if (!damagetype && tmthing->flags & MF_FIRE) // BURN! in PIT_CheckThing() 1333 if (!damagetype && tmthing->flags & MF_FIRE) // BURN! in PIT_CheckThing()
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H A D | d_clisrv.c | 4487 …MF_SOLID | MF_PUSHABLE | MF_BOSS | MF_MISSILE | MF_SPRING | MF_MONITOR | MF_FIRE | MF_ENEMY | MF_P… in Consistancy()
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H A D | p_mobj.c | 7939 if ((mobj->flags & MF_FIRE) && !(mobj->eflags & MFE_TOUCHLAVA) in P_MobjPushableThink() 9713 if ((mobj->flags & MF_FIRE) && !(mobj->eflags & MFE_TOUCHLAVA) in P_MobjRegularThink()
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