/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/ |
H A D | a_firedemon.cpp | 72 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock() 190 if (!(self->flags & MF_JUSTATTACKED)) in DEFINE_ACTION_FUNCTION() 195 self->flags |= MF_JUSTATTACKED; in DEFINE_ACTION_FUNCTION() 201 self->flags &= ~MF_JUSTATTACKED; in DEFINE_ACTION_FUNCTION()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_mobj.h | 129 MF_JUSTATTACKED = 128, enumerator
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H A D | p_user.c | 242 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink() 247 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_mobj.h | 129 MF_JUSTATTACKED = 128, enumerator
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H A D | p_user.c | 305 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink() 310 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
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H A D | deh_thing.c | 43 {"JUSTATTACKED", MF_JUSTATTACKED},
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_mobj.h | 135 MF_JUSTATTACKED = 128, enumerator
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H A D | p_user.c | 362 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink() 367 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_mobj.h | 135 MF_JUSTATTACKED = 128, enumerator
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_user.c | 331 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink() 336 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
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H A D | p_mobj.h | 137 #define MF_JUSTATTACKED (uint_64_t)(0x0000000000000080) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | p_mobj.h | 89 #define MF_JUSTATTACKED 0x00000080 // Will take at least one step before attacking. macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_user.c | 395 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink() 400 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
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H A D | p_mobj.h | 137 #define MF_JUSTATTACKED (uint_64_t)(0x0000000000000080) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_mobj.h | 86 #define MF_JUSTATTACKED 0x00000080 // Will take at least one step before attacking. macro
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | mobj.h | 42 MF_JUSTATTACKED = 128, enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | p_mobj.h | 109 #define MF_JUSTATTACKED 0x00000080 // Will take at least one step before attacking. macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_mobj.h | 164 MF_JUSTATTACKED = 0x0080, enumerator
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/resources/ |
H A D | FS_things.h | 189 const MF_JUSTATTACKED = 7; variable
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_enemy.c | 700 if(actor->flags & MF_JUSTATTACKED) in A_Chase() 702 actor->flags &= ~MF_JUSTATTACKED; in A_Chase() 731 actor->flags |= MF_JUSTATTACKED; in A_Chase() 1995 if(actor->flags & MF_JUSTATTACKED) in A_SerpentChase() 1997 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase() 2196 if(actor->flags & MF_JUSTATTACKED) in A_SerpentWalk() 2198 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk() 3528 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock() 3629 actor->flags |= MF_JUSTATTACKED; in A_FiredChase() 3635 actor->flags &= ~MF_JUSTATTACKED; in A_FiredChase() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_enemy.c | 575 if(actor->flags & MF_JUSTATTACKED) in A_Chase() 577 actor->flags &= ~MF_JUSTATTACKED; in A_Chase() 1723 if(actor->flags & MF_JUSTATTACKED) in A_SerpentChase() 1725 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase() 1902 if(actor->flags & MF_JUSTATTACKED) in A_SerpentWalk() 1904 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk() 2944 mo->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock() 3047 if(!(actor->flags & MF_JUSTATTACKED)) in A_FiredChase() 3923 if(mo->flags & MF_JUSTATTACKED) in A_FastChase() 3925 mo->flags &= ~MF_JUSTATTACKED; in A_FastChase() [all …]
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_mobj.h | 137 #define MF_JUSTATTACKED (uint64_t)(0x0000000000000080) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_mobj.h | 77 #define MF_JUSTATTACKED 128 // take at least one step before attacking macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_enemy.c | 729 if (actor->flags & MF_JUSTATTACKED) in A_Chase() 731 actor->flags &= ~MF_JUSTATTACKED; in A_Chase() 760 actor->flags |= MF_JUSTATTACKED; in A_Chase() 2061 if (actor->flags & MF_JUSTATTACKED) in A_SerpentChase() 2063 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase() 2262 if (actor->flags & MF_JUSTATTACKED) in A_SerpentWalk() 2264 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk() 3615 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock() 3726 actor->flags &= ~MF_JUSTATTACKED; in A_FiredChase() 4647 if (actor->flags & MF_JUSTATTACKED) in A_FastChase() [all …]
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_enemy.c | 729 if (actor->flags & MF_JUSTATTACKED) in A_Chase() 731 actor->flags &= ~MF_JUSTATTACKED; in A_Chase() 760 actor->flags |= MF_JUSTATTACKED; in A_Chase() 2061 if (actor->flags & MF_JUSTATTACKED) in A_SerpentChase() 2063 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase() 2262 if (actor->flags & MF_JUSTATTACKED) in A_SerpentWalk() 2264 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk() 3615 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock() 3726 actor->flags &= ~MF_JUSTATTACKED; in A_FiredChase() 4647 if (actor->flags & MF_JUSTATTACKED) in A_FastChase() [all …]
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