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Searched refs:MF_JUSTATTACKED (Results 1 – 25 of 92) sorted by relevance

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/dports/games/zdoom/zdoom-2.8.1/src/g_hexen/
H A Da_firedemon.cpp72 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock()
190 if (!(self->flags & MF_JUSTATTACKED)) in DEFINE_ACTION_FUNCTION()
195 self->flags |= MF_JUSTATTACKED; in DEFINE_ACTION_FUNCTION()
201 self->flags &= ~MF_JUSTATTACKED; in DEFINE_ACTION_FUNCTION()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_mobj.h129 MF_JUSTATTACKED = 128, enumerator
H A Dp_user.c242 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink()
247 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_mobj.h129 MF_JUSTATTACKED = 128, enumerator
H A Dp_user.c305 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink()
310 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
H A Ddeh_thing.c43 {"JUSTATTACKED", MF_JUSTATTACKED},
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_mobj.h135 MF_JUSTATTACKED = 128, enumerator
H A Dp_user.c362 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink()
367 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_mobj.h135 MF_JUSTATTACKED = 128, enumerator
/dports/games/prboom/prboom-2.5.0/src/
H A Dp_user.c331 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink()
336 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
H A Dp_mobj.h137 #define MF_JUSTATTACKED (uint_64_t)(0x0000000000000080) macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/
H A Dp_mobj.h89 #define MF_JUSTATTACKED 0x00000080 // Will take at least one step before attacking. macro
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_user.c395 if (player->mo->flags & MF_JUSTATTACKED) in P_PlayerThink()
400 player->mo->flags &= ~MF_JUSTATTACKED; in P_PlayerThink()
H A Dp_mobj.h137 #define MF_JUSTATTACKED (uint_64_t)(0x0000000000000080) macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/
H A Dp_mobj.h86 #define MF_JUSTATTACKED 0x00000080 // Will take at least one step before attacking. macro
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dmobj.h42 MF_JUSTATTACKED = 128, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/
H A Dp_mobj.h109 #define MF_JUSTATTACKED 0x00000080 // Will take at least one step before attacking. macro
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_mobj.h164 MF_JUSTATTACKED = 0x0080, enumerator
/dports/games/doomlegacy/doomlegacy_1.48.8_source/resources/
H A DFS_things.h189 const MF_JUSTATTACKED = 7; variable
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_enemy.c700 if(actor->flags & MF_JUSTATTACKED) in A_Chase()
702 actor->flags &= ~MF_JUSTATTACKED; in A_Chase()
731 actor->flags |= MF_JUSTATTACKED; in A_Chase()
1995 if(actor->flags & MF_JUSTATTACKED) in A_SerpentChase()
1997 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase()
2196 if(actor->flags & MF_JUSTATTACKED) in A_SerpentWalk()
2198 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk()
3528 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock()
3629 actor->flags |= MF_JUSTATTACKED; in A_FiredChase()
3635 actor->flags &= ~MF_JUSTATTACKED; in A_FiredChase()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dp_enemy.c575 if(actor->flags & MF_JUSTATTACKED) in A_Chase()
577 actor->flags &= ~MF_JUSTATTACKED; in A_Chase()
1723 if(actor->flags & MF_JUSTATTACKED) in A_SerpentChase()
1725 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase()
1902 if(actor->flags & MF_JUSTATTACKED) in A_SerpentWalk()
1904 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk()
2944 mo->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock()
3047 if(!(actor->flags & MF_JUSTATTACKED)) in A_FiredChase()
3923 if(mo->flags & MF_JUSTATTACKED) in A_FastChase()
3925 mo->flags &= ~MF_JUSTATTACKED; in A_FastChase()
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_mobj.h137 #define MF_JUSTATTACKED (uint64_t)(0x0000000000000080) macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/
H A Dp_mobj.h77 #define MF_JUSTATTACKED 128 // take at least one step before attacking macro
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_enemy.c729 if (actor->flags & MF_JUSTATTACKED) in A_Chase()
731 actor->flags &= ~MF_JUSTATTACKED; in A_Chase()
760 actor->flags |= MF_JUSTATTACKED; in A_Chase()
2061 if (actor->flags & MF_JUSTATTACKED) in A_SerpentChase()
2063 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase()
2262 if (actor->flags & MF_JUSTATTACKED) in A_SerpentWalk()
2264 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk()
3615 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock()
3726 actor->flags &= ~MF_JUSTATTACKED; in A_FiredChase()
4647 if (actor->flags & MF_JUSTATTACKED) in A_FastChase()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_enemy.c729 if (actor->flags & MF_JUSTATTACKED) in A_Chase()
731 actor->flags &= ~MF_JUSTATTACKED; in A_Chase()
760 actor->flags |= MF_JUSTATTACKED; in A_Chase()
2061 if (actor->flags & MF_JUSTATTACKED) in A_SerpentChase()
2063 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentChase()
2262 if (actor->flags & MF_JUSTATTACKED) in A_SerpentWalk()
2264 actor->flags &= ~MF_JUSTATTACKED; in A_SerpentWalk()
3615 actor->flags &= ~MF_JUSTATTACKED; in A_FiredSpawnRock()
3726 actor->flags &= ~MF_JUSTATTACKED; in A_FiredChase()
4647 if (actor->flags & MF_JUSTATTACKED) in A_FastChase()
[all …]

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