Searched refs:MF_NORMAL_TS (Results 1 – 11 of 11) sorted by relevance
80 MF_NORMAL_TS = 1, enumerator269 tri.mType = Unreal::MF_NORMAL_TS; in InternReadFile()455 if (materials[i].type == Unreal::MF_NORMAL_TS) { in InternReadFile()
63 MF_NORMAL_TS = 1, enumerator
191 tri.mType = Unreal::MF_NORMAL_TS; in InternReadFile()380 if (materials[i].type == Unreal::MF_NORMAL_TS) { in InternReadFile()
64 MF_NORMAL_TS = 1, enumerator
193 tri.mType = Unreal::MF_NORMAL_TS; in InternReadFile()382 if (materials[i].type == Unreal::MF_NORMAL_TS) { in InternReadFile()
61 MF_NORMAL_TS = 1, enumerator
173 tri.mType = Unreal::MF_NORMAL_TS; in InternReadFile()363 if (materials[i].type == Unreal::MF_NORMAL_TS) { in InternReadFile()
65 MF_NORMAL_TS = 1, enumerator
194 tri.mType = Unreal::MF_NORMAL_TS; in InternReadFile()383 if (materials[i].type == Unreal::MF_NORMAL_TS) { in InternReadFile()
68 MF_NORMAL_TS = 1, enumerator
193 tri.mType = Unreal::MF_NORMAL_TS; in InternReadFile()383 if (materials[i].type == Unreal::MF_NORMAL_TS) { in InternReadFile()