Home
last modified time | relevance | path

Searched refs:MF_SOLID (Results 1 – 25 of 174) sorted by relevance

1234567

/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dmobj.cc2197 MF_SOLID, // flags
2224 MF_SOLID, // flags
2251 MF_SOLID, // flags
2278 MF_SOLID, // flags
2305 MF_SOLID, // flags
2332 MF_SOLID, // flags
2359 MF_SOLID, // flags
2386 MF_SOLID, // flags
2413 MF_SOLID, // flags
2440 MF_SOLID, // flags
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dinfo.c2588 MF_SOLID, //flags
2615 MF_SOLID, //flags
2642 MF_SOLID, //flags
2669 MF_SOLID, //flags
2696 MF_SOLID, //flags
2723 MF_SOLID, //flags
7415 MF_SOLID, //flags
7442 MF_SOLID, //flags
7469 MF_SOLID, //flags
7496 MF_SOLID, //flags
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dinfo.c2588 MF_SOLID, //flags
2615 MF_SOLID, //flags
2642 MF_SOLID, //flags
2669 MF_SOLID, //flags
2696 MF_SOLID, //flags
2723 MF_SOLID, //flags
7415 MF_SOLID, //flags
7442 MF_SOLID, //flags
7469 MF_SOLID, //flags
7496 MF_SOLID, //flags
[all …]
/dports/games/prboom/prboom-2.5.0/src/
H A Dinfo.c3332 MF_SOLID, // flags
3358 MF_SOLID, // flags
3384 MF_SOLID, // flags
3410 MF_SOLID, // flags
3436 MF_SOLID, // flags
3462 MF_SOLID, // flags
3488 MF_SOLID, // flags
3514 MF_SOLID, // flags
3540 MF_SOLID, // flags
3566 MF_SOLID, // flags
[all …]
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dinfo.c3331 MF_SOLID, // flags
3357 MF_SOLID, // flags
3383 MF_SOLID, // flags
3409 MF_SOLID, // flags
3435 MF_SOLID, // flags
3461 MF_SOLID, // flags
3487 MF_SOLID, // flags
3513 MF_SOLID, // flags
3539 MF_SOLID, // flags
3565 MF_SOLID, // flags
[all …]
H A Dp_map.c518 if (!(thing->flags & (MF_SOLID|MF_SPECIAL|MF_SHOOTABLE|MF_TOUCHY))) in PIT_CheckThing()
545 tmthing->flags & MF_SOLID && // solid object touches it in PIT_CheckThing()
585 !(tmthing->flags & MF_SOLID))) in PIT_CheckThing()
611 if (!(thing->flags & MF_SOLID)) { in PIT_CheckThing()
626 return !(thing->flags & MF_SOLID); // didn't do any damage in PIT_CheckThing()
641 uint_64_t solid = thing->flags & MF_SOLID; in PIT_CheckThing()
651 !((~thing->flags) & (MF_SOLID | MF_SPAWNCEILING)) // solid and hanging in PIT_CheckThing()
671 return !(thing->flags & MF_SOLID); in PIT_CheckThing()
674 return !((thing->flags & MF_SOLID && !(thing->flags & MF_NOCLIP)) in PIT_CheckThing()
675 && (tmthing->flags & MF_SOLID || demo_compatibility)); in PIT_CheckThing()
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dinfo.c3176 MF_SOLID, // flags
3202 MF_SOLID, // flags
3228 MF_SOLID, // flags
3254 MF_SOLID, // flags
3280 MF_SOLID, // flags
3306 MF_SOLID, // flags
3332 MF_SOLID, // flags
3358 MF_SOLID, // flags
3384 MF_SOLID, // flags
3410 MF_SOLID, // flags
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dinfo.c3687 MF_SOLID, // flags
3718 MF_SOLID, // flags
3749 MF_SOLID, // flags
3780 MF_SOLID, // flags
3811 MF_SOLID, // flags
3842 MF_SOLID, // flags
3873 MF_SOLID, // flags
3904 MF_SOLID, // flags
3935 MF_SOLID, // flags
3966 MF_SOLID, // flags
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dinfo.c3285 MF_SOLID, // flags
3311 MF_SOLID, // flags
3337 MF_SOLID, // flags
3363 MF_SOLID, // flags
3389 MF_SOLID, // flags
3415 MF_SOLID, // flags
3441 MF_SOLID, // flags
3467 MF_SOLID, // flags
3493 MF_SOLID, // flags
3519 MF_SOLID, // flags
[all …]
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dinfo.cpp3545 MF_SOLID, // flags
3575 MF_SOLID, // flags
3605 MF_SOLID, // flags
3635 MF_SOLID, // flags
3665 MF_SOLID, // flags
3695 MF_SOLID, // flags
3725 MF_SOLID, // flags
3755 MF_SOLID, // flags
3785 MF_SOLID, // flags
3815 MF_SOLID, // flags
[all …]
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dinfo.c4625 MF_SOLID, // flags
4653 MF_SOLID, // flags
4681 MF_SOLID, // flags
4709 MF_SOLID, // flags
4737 MF_SOLID, // flags
4765 MF_SOLID, // flags
4793 MF_SOLID, // flags
4821 MF_SOLID, // flags
4849 MF_SOLID, // flags
4877 MF_SOLID, // flags
[all …]
H A Dp_map.c611 if( tm_thing->flags & MF_SOLID // solid object touches it in PIT_CheckThing()
693 return !(thing->flags & MF_SOLID); in PIT_CheckThing()
742 solid = thing->flags&MF_SOLID; in PIT_CheckThing()
754 solid = tm_thing->flags&MF_SOLID; in PIT_CheckThing()
767 if ( !(thing->flags & MF_SOLID) ) in PIT_CheckThing()
799 if ( !(tm_thing->flags & MF_SOLID) ) in PIT_CheckThing()
1217 if((thing->flags & (MF_SOLID | MF_MISSILE)) in P_CheckPosition()
3177 thing->flags &= ~MF_SOLID;
3618 if(!(thing->flags&(MF_SOLID|MF_SPECIAL|MF_SHOOTABLE)))
3639 if(thing->flags&MF_SOLID)
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dinfo.c3669 MF_SOLID, // flags
4641 MF_SOLID, // flags
4668 MF_SOLID, // flags
5640 MF_SOLID, // flags
5748 MF_SOLID, // flags
5829 MF_SOLID, // flags
5856 MF_SOLID, // flags
5910 MF_SOLID, // flags
5937 MF_SOLID, // flags
5964 MF_SOLID, // flags
[all …]
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dinfo.c3669 MF_SOLID, // flags
4641 MF_SOLID, // flags
4668 MF_SOLID, // flags
5640 MF_SOLID, // flags
5748 MF_SOLID, // flags
5829 MF_SOLID, // flags
5856 MF_SOLID, // flags
5910 MF_SOLID, // flags
5937 MF_SOLID, // flags
5964 MF_SOLID, // flags
[all …]
/dports/games/uhexen/uhexen-0.601/src/
H A Dinfo.c3653 MF_SOLID, // flags
4625 MF_SOLID, // flags
4652 MF_SOLID, // flags
5624 MF_SOLID, // flags
5732 MF_SOLID, // flags
5813 MF_SOLID, // flags
5840 MF_SOLID, // flags
5894 MF_SOLID, // flags
5921 MF_SOLID, // flags
5948 MF_SOLID, // flags
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_morph.cpp110 actor->flags &= ~(MF_SOLID|MF_SHOOTABLE); in P_MorphPlayer()
196 mo->flags |= MF_SOLID; in P_UndoPlayerMorph()
197 pmo->flags &= ~MF_SOLID; in P_UndoPlayerMorph()
200 mo->flags &= ~MF_SOLID; in P_UndoPlayerMorph()
201 pmo->flags |= MF_SOLID; in P_UndoPlayerMorph()
410 actor->flags &= ~(MF_SOLID|MF_SHOOTABLE); in P_MorphMonster()
440 actor->flags |= MF_SOLID; in P_UndoMonsterMorph()
441 beast->flags &= ~MF_SOLID; in P_UndoMonsterMorph()
446 actor->flags &= ~MF_SOLID; in P_UndoMonsterMorph()
447 beast->flags |= MF_SOLID; in P_UndoMonsterMorph()
/dports/games/zdoom/zdoom-2.8.1/src/g_heretic/
H A Da_hereticimp.cpp67 self->flags &= ~MF_SOLID; in DEFINE_ACTION_FUNCTION()
79 self->flags &= ~MF_SOLID; in DEFINE_ACTION_FUNCTION()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dinfo.c2110 MF_SOLID, // flags
2137 MF_SOLID, // flags
2164 MF_SOLID, // flags
2191 MF_SOLID, // flags
2272 MF_SOLID, // flags
2299 MF_SOLID, // flags
2326 MF_SOLID, // flags
2461 MF_SOLID, // flags
2488 MF_SOLID, // flags
2515 MF_SOLID, // flags
[all …]
H A Dp_map.c343 if (!(thing->flags & (MF_SOLID | MF_SPECIAL | MF_SHOOTABLE))) in PIT_CheckThing()
414 return !(thing->flags & MF_SOLID); in PIT_CheckThing()
454 solid = (thing->flags & MF_SOLID) != 0; in PIT_CheckThing()
461 return (!(thing->flags & MF_SOLID)); in PIT_CheckThing()
474 if (!(thing->flags & (MF_SOLID | MF_SPECIAL | MF_SHOOTABLE))) in PIT_CheckOnmobjZ()
495 if (thing->flags & MF_SOLID) in PIT_CheckOnmobjZ()
499 return (!(thing->flags & MF_SOLID)); in PIT_CheckOnmobjZ()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dinfo.c2110 MF_SOLID, // flags
2137 MF_SOLID, // flags
2164 MF_SOLID, // flags
2191 MF_SOLID, // flags
2272 MF_SOLID, // flags
2299 MF_SOLID, // flags
2326 MF_SOLID, // flags
2461 MF_SOLID, // flags
2488 MF_SOLID, // flags
2515 MF_SOLID, // flags
[all …]
H A Dp_map.c320 if (!(thing->flags & (MF_SOLID | MF_SPECIAL | MF_SHOOTABLE))) in PIT_CheckThing()
391 return !(thing->flags & MF_SOLID); in PIT_CheckThing()
431 solid = (thing->flags & MF_SOLID) != 0; in PIT_CheckThing()
438 return (!(thing->flags & MF_SOLID)); in PIT_CheckThing()
451 if (!(thing->flags & (MF_SOLID | MF_SPECIAL | MF_SHOOTABLE))) in PIT_CheckOnmobjZ()
472 if (thing->flags & MF_SOLID) in PIT_CheckOnmobjZ()
476 return (!(thing->flags & MF_SOLID)); in PIT_CheckOnmobjZ()
/dports/games/heretic/glheretic-1.2/
H A Dinfo.c2217 MF_SOLID, /* flags */
2244 MF_SOLID, /* flags */
2271 MF_SOLID, /* flags */
2298 MF_SOLID, /* flags */
2379 MF_SOLID, /* flags */
2406 MF_SOLID, /* flags */
2433 MF_SOLID, /* flags */
2568 MF_SOLID, /* flags */
2595 MF_SOLID, /* flags */
2622 MF_SOLID, /* flags */
[all …]
H A Dp_map.c278 if(!(thing->flags&(MF_SOLID|MF_SPECIAL|MF_SHOOTABLE))) in PIT_CheckThing()
349 return!(thing->flags&MF_SOLID); in PIT_CheckThing()
392 solid = thing->flags&MF_SOLID; in PIT_CheckThing()
399 return(!(thing->flags&MF_SOLID)); in PIT_CheckThing()
413 if(!(thing->flags&(MF_SOLID|MF_SPECIAL|MF_SHOOTABLE))) in PIT_CheckOnmobjZ()
434 if(thing->flags&MF_SOLID) in PIT_CheckOnmobjZ()
438 return(!(thing->flags&MF_SOLID)); in PIT_CheckOnmobjZ()
/dports/games/zdoom/zdoom-2.8.1/src/g_doom/
H A Da_doommisc.cpp45 self->flags &= ~MF_SOLID; in DEFINE_ACTION_FUNCTION()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dinfo.c7413 MF_SOLID, // flags
7440 MF_SOLID, // flags
10167 MF_SOLID|MF_SCENERY, // flags
10194 MF_SOLID|MF_SCENERY, // flags
11895 MF_SOLID, // flags
11922 MF_SOLID, // flags
11976 MF_SOLID, // flags
12003 MF_SOLID, // flags
12732 MF_SOLID, // flags
14244 MF_SOLID, // flags
[all …]

1234567