Searched refs:MICRO_TILEX (Results 1 – 6 of 6) sorted by relevance
/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | tools.c | 506 *x = MICRO_GFX_STARTX + (graphic % MICRO_GFX_PER_LINE) * MICRO_TILEX; in getMicroGraphicSource() 515 *x = MICRO_DF_STARTX + (graphic2 % MICRO_DF_PER_LINE) * MICRO_TILEX; in getMicroGraphicSource() 525 *x = MICRO_GFX_STARTX + (graphic2 % MICRO_GFX_PER_LINE) * MICRO_TILEX; in getMicroGraphicSource() 538 *x = MICRO_FONT_STARTX + (graphic % MICRO_FONT_PER_LINE) * MICRO_TILEX; in getMicroGraphicSource() 545 *x = MICRO_DF_STARTX + (graphic % MICRO_DF_PER_LINE) * MICRO_TILEX; in getMicroGraphicSource() 860 MICRO_GFX_STARTX + (graphic % MICRO_GFX_PER_LINE) * MICRO_TILEX, 862 MICRO_TILEX, MICRO_TILEY, xpos, ypos); 1016 int xpos = MICROLEV_XPOS + x * MICRO_TILEX + MICRO_WALLX * (i % 2); in DrawMicroWalls() 1043 BlitBitmap(bitmap, drawto, gx, gy, MICRO_TILEX, MICRO_TILEY, in DrawMicroElement() 1044 MICROLEV_XPOS + x * MICRO_TILEX, MICROLEV_YPOS + y * MICRO_TILEY); in DrawMicroElement()
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H A D | main.h | 496 #define MICRO_TILEX (TILEX / 4) macro 516 #define MICROLEV_XSIZE (STD_LEV_FIELDX * MICRO_TILEX) 541 #define MICRO_FONT_STARTX (MICRO_DF_STARTX + 8 * MICRO_TILEX)
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | main.h | 969 #define MICRO_TILEX MICRO_TILESIZE macro 985 #define MICROLEVEL_XSIZE ((STD_LEV_FIELDX + 2) * MICRO_TILEX)
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | main.h | 974 #define MICRO_TILEX MICRO_TILESIZE macro 1021 #define MICROLEVEL_XSIZE ((STD_LEV_FIELDX + 2) * MICRO_TILEX)
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | main.h | 969 #define MICRO_TILEX MICRO_TILESIZE macro 985 #define MICROLEVEL_XSIZE ((STD_LEV_FIELDX + 2) * MICRO_TILEX)
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | main.h | 974 #define MICRO_TILEX MICRO_TILESIZE macro 1021 #define MICROLEVEL_XSIZE ((STD_LEV_FIELDX + 2) * MICRO_TILEX)
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