/dports/games/zdoom/zdoom-2.8.1/src/sound/ |
H A D | music_win_mididevice.cpp | 263 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | 9 | (0 << 8) | (banknum << 16)); in PrecacheInstruments() 272 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | 9 | (0 << 8) | (banknum << 16)); in PrecacheInstruments() 291 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | chan | (123 << 8)); in PrecacheInstruments() 301 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | 9 | (0 << 8) | (0 << 16)); in PrecacheInstruments()
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H A D | music_mus_midiout.cpp | 320 status |= MIDI_CTRLCHANGE; in MakeEvents() 334 status |= MIDI_CTRLCHANGE; in MakeEvents()
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H A D | music_midistream.cpp | 961 events[2] = MIDI_CTRLCHANGE | i | (7<<8) | (courseVol<<16); in FillBuffer() 1050 events[2] = MIDI_CTRLCHANGE | i | (123 << 8); // All notes off in WriteStopNotes() 1053 events[5] = MIDI_CTRLCHANGE | i | (121 << 8); // Reset controllers in WriteStopNotes() 1107 else if (command == (MIDI_CTRLCHANGE & 0x70) && data1 == 0 && data2 != 0) in Precache()
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H A D | music_fluidsynth_mididevice.cpp | 409 case MIDI_CTRLCHANGE: in HandleEvent()
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H A D | music_xmi_midiout.cpp | 447 if ((event & 0x70) == (MIDI_CTRLCHANGE & 0x70)) in SendCommand()
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H A D | music_smf_midiout.cpp | 433 case MIDI_CTRLCHANGE & 0x70: in SendCommand()
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H A D | music_hmi_midiout.cpp | 639 if ((event & 0x70) == (MIDI_CTRLCHANGE & 0x70) && data1 == 7) in SendCommand()
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/dports/audio/zmusic/ZMusic-1.1.8/source/mididevices/ |
H A D | music_win_mididevice.cpp | 422 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | 9 | (0 << 8) | (banknum << 16)); in PrecacheInstruments() 431 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | 9 | (0 << 8) | (banknum << 16)); in PrecacheInstruments() 450 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | chan | (123 << 8)); in PrecacheInstruments() 460 midiOutShortMsg((HMIDIOUT)MidiOut, MIDI_CTRLCHANGE | 9 | (0 << 8) | (0 << 16)); in PrecacheInstruments()
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H A D | music_opl_mididevice.cpp | 212 case MIDI_CTRLCHANGE: in HandleEvent()
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H A D | music_alsa_mididevice.cpp | 296 case MIDI_CTRLCHANGE: in PullEvent()
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H A D | music_fluidsynth_mididevice.cpp | 290 case MIDI_CTRLCHANGE: in HandleEvent()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | mus2midi.cpp | 226 midStatus |= MIDI_CTRLCHANGE; in ProduceMIDI() 242 midStatus |= MIDI_CTRLCHANGE; in ProduceMIDI()
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H A D | mus2midi.h | 54 #define MIDI_CTRLCHANGE ((BYTE)0xB0) // + ctrlr + value macro
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/dports/audio/zmusic/ZMusic-1.1.8/source/midisources/ |
H A D | midisource_mus.cpp | 286 status |= MIDI_CTRLCHANGE; in MakeEvents() 300 status |= MIDI_CTRLCHANGE; in MakeEvents()
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H A D | midisource.cpp | 165 else if (command == (MIDI_CTRLCHANGE & 0x70) && data1 == 0 && data2 != 0) in PrecacheData()
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H A D | midisource_xmi.cpp | 416 if ((event & 0x70) == (MIDI_CTRLCHANGE & 0x70)) in SendCommand()
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H A D | midisource_smf.cpp | 401 case MIDI_CTRLCHANGE & 0x70: in SendCommand()
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/dports/audio/zmusic/ZMusic-1.1.8/source/zmusic/ |
H A D | mus2midi.h | 54 #define MIDI_CTRLCHANGE ((uint8_t)0xB0) // + ctrlr + value macro
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/win32/ |
H A D | mid2strm.h | 86 #define MIDI_CTRLCHANGE ((BYTE)0xB0) // + ctrlr + value macro
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H A D | midstuff.h | 50 #define MIDI_CTRLCHANGE ((BYTE)0xB0) // + ctrlr + value macro
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H A D | win_snd.c | 1514 for( idx = 0, dwStatus = MIDI_CTRLCHANGE; idx < MAX_MIDI_IN_TRACKS; idx++, dwStatus++ ) in SetAllChannelVolumes() 2064 dwEvent = MIDI_CTRLCHANGE | dwChannel | ((DWORD)MIDICTRL_VOLUME << 8) in I_SetMidiChannelVolume() 2199 if( MIDIEVENT_TYPE( pme->dwEvent ) == MIDI_CTRLCHANGE ) in MidiStreamCallback()
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/dports/audio/zmusic/ZMusic-1.1.8/source/musicformats/ |
H A D | music_midi.cpp | 844 events[2] = MIDI_CTRLCHANGE | i | (7<<8) | (courseVol<<16); in FillBuffer() 933 events[2] = MIDI_CTRLCHANGE | i | (123 << 8); // All notes off in WriteStopNotes() 936 events[5] = MIDI_CTRLCHANGE | i | (121 << 8); // Reset controllers in WriteStopNotes()
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/dports/games/zdoom/zdoom-2.8.1/src/oplsynth/ |
H A D | music_opl_mididevice.cpp | 205 case MIDI_CTRLCHANGE: in HandleEvent()
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/dports/audio/alure/alure-1.2/src/ |
H A D | codec_fluidsynth.cpp | 96 static const ALubyte MIDI_CTRLCHANGE = 0xB0; // + ctrl + value member 543 case MIDI_CTRLCHANGE: in ProcessMidi()
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/dports/games/d2x/d2x-0.2.5/unused/win95/ |
H A D | winmidi.c | 361 #define MIDI_CTRLCHANGE ((BYTE)0xB0) // + ctrlr + value macro 381 for (i = 0, dwstatus = MIDI_CTRLCHANGE; i < 16; i++, dwstatus++) in wmidi_deamp_song()
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