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Searched refs:MINOTAUR (Results 1 – 25 of 48) sorted by relevance

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/dports/games/barony/Barony-3.3.7/src/
H A Dmonster_minotaur.cpp135 entity->focalx = limbs[MINOTAUR][1][0]; // 0 in initMinotaur()
136 entity->focaly = limbs[MINOTAUR][1][1]; // 0 in initMinotaur()
137 entity->focalz = limbs[MINOTAUR][1][2]; // 0 in initMinotaur()
154 entity->focalx = limbs[MINOTAUR][2][0]; // 0 in initMinotaur()
155 entity->focaly = limbs[MINOTAUR][2][1]; // 0 in initMinotaur()
156 entity->focalz = limbs[MINOTAUR][2][2]; // 0 in initMinotaur()
173 entity->focalx = limbs[MINOTAUR][3][0]; // 1 in initMinotaur()
174 entity->focaly = limbs[MINOTAUR][3][1]; // 0 in initMinotaur()
175 entity->focalz = limbs[MINOTAUR][3][2]; // 5 in initMinotaur()
192 entity->focalx = limbs[MINOTAUR][4][0]; // 1 in initMinotaur()
[all …]
H A Dmonster_shared.cpp100 case MINOTAUR: in initMonster()
215 return MINOTAUR; in getMonsterTypeFromSprite()
H A Dstat_editor.hpp45 MINOTAUR, enumerator
H A Dactsummontrap.cpp85 …|| SUMMONTRAP_MONSTER == MINOTAUR || SUMMONTRAP_MONSTER == LICH_FIRE || SUMMONTRAP_MONSTER == LICH… in actSummonTrap()
H A Dactmonster.cpp342 case MINOTAUR: in summonMonster()
1585 case MINOTAUR: in actMonster()
1739 if ( myStats->type == MINOTAUR ) in actMonster()
2575 case MINOTAUR: in actMonster()
3159 case MINOTAUR: in actMonster()
3531 if ( myStats->type != MINOTAUR ) in actMonster()
3603 if (myStats->type == MINOTAUR in actMonster()
3853 if ( myStats->type != MINOTAUR ) in actMonster()
5010 if ( myStats->type == MINOTAUR in actMonster()
5284 if ( myStats->type != MINOTAUR ) in actMonster()
[all …]
H A Dentity_shared.cpp1210 case MINOTAUR: in canWearEquip()
H A Dmonster.hpp34 MINOTAUR, enumerator
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/monster/
H A Dmonster.cpp313 case MINOTAUR: in GetRNDSize()
477 return Monster( MINOTAUR ); in GetDowngrade()
529 case MINOTAUR: in GetUpgrade()
656 return Monster( MINOTAUR ); in FromDwelling()
852 case MINOTAUR: in GetRandomUnitLevel()
950 case MINOTAUR: in GetDwelling()
H A Dmonster.h87 MINOTAUR, enumerator
/dports/sysutils/u-boot-utilite/u-boot-2015.07/board/bf537-minotaur/
H A DMAINTAINERS1 BF537-MINOTAUR BOARD
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/
H A Dweek.cpp103 return Monster::MINOTAUR; in RandomMonsterWeekOf()
186 return Monster::MINOTAUR; in RandomMonsterMonthOf()
/dports/games/keeperrl/keeperrl-alpha23/
H A Denemy_factory.h18 MINOTAUR,
H A Dview_id.h44 MINOTAUR,
H A Dcreature_factory.h70 MINOTAUR,
H A Denemy_factory.cpp248 random.roll(4) ? LevelConnection{LevelConnection::MAZE, get(EnemyId::MINOTAUR)} in getById()
250 case EnemyId::MINOTAUR: in getById()
253 c.inhabitants.leader = CreatureId::MINOTAUR; in getById()
855 CreatureList(1, CreatureId::MINOTAUR) in getExternalEnemies()
/dports/games/gemrb/gemrb-0.9.0/gemrb/unhardcoded/bg2/
H A Dmoverate.2da52 49 0xE070 8 MINOTAUR
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_highscores.cpp272 Monster::MINOTAUR, in HGSData()
273 Monster::MINOTAUR, in HGSData()
274 Monster::MINOTAUR, in HGSData()
/dports/astro/p5-Astro-satpass/Astro-satpass-0.122/t/
H A Dsgp4-ver.tle84 # MINOTAUR R/B # Sub-orbital case - Decayed 2005-11-29
H A Dtle.t351 # MINOTAUR R/B # Sub-orbital case - Decayed 2005-11-29
/dports/astro/py-sgp4/python-sgp4-2.20/sgp4/
H A DSGP4-VER.TLE84 # MINOTAUR R/B # Sub-orbital case - Decayed 2005-11-29
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dobjects.cpp1162 case MINOTAUR: in transformactors()
1449 case MINOTAUR: in newstatus()
1609 case MINOTAUR: in newstatus()
1701 sprite[sn].picnum = MINOTAUR; in newstatus()
1813 case MINOTAUR: in newstatus()
2359 case MINOTAUR: in checkdist()
2852 case MINOTAUR: in damageactor()
2961 case MINOTAUR: in nukespell()
3059 case MINOTAUR: in medusa()
3366 case MINOTAUR: in monsternoise()
H A Dnames.h251 #define MINOTAUR 981 macro
H A Danimation.cpp201 sprite[i].picnum = MINOTAUR; in animateobjs()
523 sprite[i].picnum = MINOTAUR; in animateobjs()
1127 sprite[i].picnum = MINOTAUR; in animateobjs()
1929 case MINOTAUR: in animateobjs()
2232 case MINOTAUR: in animateobjs()
2371 case MINOTAUR: in animateobjs()
2791 case MINOTAUR: in animateobjs()
2860 || sprite[j].picnum == MINOTAUR in animateobjs()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dmagic.cpp325 if ( hitstats->type == MINOTAUR in spellEffectDominate()
1295 case MINOTAUR: in spellEffectCharmMonster()
1625 …|| targetStats->type == MINOTAUR || targetStats->type == LICH_FIRE || targetStats->type == LICH_ICE in spellEffectPolymorph()
1646 …|| monsterSummonType == MINOTAUR || monsterSummonType == LICH_FIRE || monsterSummonType == LICH_ICE in spellEffectPolymorph()
2714 case MINOTAUR: in spellEffectDemonIllusion()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/
H A Dicn.h372 MINOTAUR, enumerator

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