/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 117 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 119 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 129 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 117 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 119 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 129 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 117 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 119 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 129 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 112 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 114 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 119 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 112 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 114 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 119 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 112 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 114 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 119 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 112 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 114 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 119 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 117 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 119 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 129 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 112 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 114 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 119 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3OptimizedBvh.cpp | 111 const b3Scalar MIN_AABB_DIMENSION = b3Scalar(0.002); in build() local 113 if (aabbMax.getX() - aabbMin.getX() < MIN_AABB_DIMENSION) in build() 118 if (aabbMax.getY() - aabbMin.getY() < MIN_AABB_DIMENSION) in build() 123 if (aabbMax.getZ() - aabbMin.getZ() < MIN_AABB_DIMENSION) in build()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 117 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 119 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 129 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3OptimizedBvh.cpp | 111 const b3Scalar MIN_AABB_DIMENSION = b3Scalar(0.002); in build() local 113 if (aabbMax.getX() - aabbMin.getX() < MIN_AABB_DIMENSION) in build() 118 if (aabbMax.getY() - aabbMin.getY() < MIN_AABB_DIMENSION) in build() 123 if (aabbMax.getZ() - aabbMin.getZ() < MIN_AABB_DIMENSION) in build()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/ |
H A D | btOptimizedBvh.cpp | 112 const btScalar MIN_AABB_DIMENSION = btScalar(0.002); in build() local 114 if (aabbMax.x() - aabbMin.x() < MIN_AABB_DIMENSION) in build() 119 if (aabbMax.y() - aabbMin.y() < MIN_AABB_DIMENSION) in build() 124 if (aabbMax.z() - aabbMin.z() < MIN_AABB_DIMENSION) in build()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3OptimizedBvh.cpp | 111 const b3Scalar MIN_AABB_DIMENSION = b3Scalar(0.002); in build() local 113 if (aabbMax.getX() - aabbMin.getX() < MIN_AABB_DIMENSION) in build() 118 if (aabbMax.getY() - aabbMin.getY() < MIN_AABB_DIMENSION) in build() 123 if (aabbMax.getZ() - aabbMin.getZ() < MIN_AABB_DIMENSION) in build()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3OptimizedBvh.cpp | 111 const b3Scalar MIN_AABB_DIMENSION = b3Scalar(0.002); in build() local 113 if (aabbMax.getX() - aabbMin.getX() < MIN_AABB_DIMENSION) in build() 118 if (aabbMax.getY() - aabbMin.getY() < MIN_AABB_DIMENSION) in build() 123 if (aabbMax.getZ() - aabbMin.getZ() < MIN_AABB_DIMENSION) in build()
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