Searched refs:MIS_RHINO (Results 1 – 4 of 4) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | misdat.cpp | 34 …{ MIS_RHINO, &AddRhino, &MI_Rhino, true, 2, MISR_NONE, …
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H A D | monster.cpp | 3118 if (AddMissile(Monst->_mx, Monst->_my, fx, fy, md, MIS_RHINO, pnum, i, 0, 0) != -1) { in MAI_Snake() 3217 if (AddMissile(Monst->_mx, Monst->_my, fx, fy, md, MIS_RHINO, pnum, i, 0, 0) != -1) { in MAI_Bat() 4167 if (AddMissile(Monst->_mx, Monst->_my, fx, fy, md, MIS_RHINO, Monst->_menemy, i, 0, 0) != -1) { in MAI_Rhino()
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H A D | missiles.cpp | 5653 if (mis->_mitype == MIS_RHINO) {
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/dports/games/devilutionX/devilutionX-1.2.1/ |
H A D | enums.h | 1072 MIS_RHINO = 0x14, enumerator
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