Searched refs:MI_IS_ICONIC (Results 1 – 25 of 29) sorted by relevance
12
476 if (!MI_IS_ICONIC(mi))515 if (MI_IS_ICONIC(mi)) {546 if (MI_IS_ICONIC(mi)) {675 Bool iconic = MI_IS_ICONIC(mi);786 Bool iconic = MI_IS_ICONIC(mi);994 if (MI_IS_ICONIC(mi))
131 if (rp->numberprocess == 0 && !MI_IS_ICONIC(mi)) { in init_run()
196 if (mp->logminwidth < 2 || MI_IS_ICONIC(mi)) in init_munch()
153 rp->iconifiedscreen = MI_IS_ICONIC(mi); in init_rotor()
420 if (icononly && !MI_IS_ICONIC(mi)) in draw_image()
69 plein �cran ou en version icon. La fonction MI_IS_ICONIC vous dira dans136 MI_IS_ICONIC(mi) permet de savoir si on est pass� en phase198 …plein �cran ou en version icon. La fonction MI_IS_ICONIC vous dira dans quelle contexte on se trou…254 <TR><TD>MI_IS_ICONIC(mi) </TD> <TD>permet de savoir si on est pass� en phase password. </TD></TR>
79 #define MI_IS_ICONIC(MI) (MI_WIN_IS_ICONIC((MI))) macro
155 rp->iconifiedscreen = MI_IS_ICONIC(mi); in init_rotor()
55 !MI_IS_ICONIC(mi) && in fixedColors()
503 if (MI_IS_ICONIC(mi)) in do_fps()
1233 if (MI_IS_ICONIC(mi) && description) { in set_window_title()
210 #define MI_IS_ICONIC(mi) (MI_FLAG_IS_SET (mi, WI_FLAG_ICONIC)) macro
75 #define MI_IS_ICONIC(MI) (MI_WIN_IS_ICONIC((MI))) macro
472 if (!MI_IS_ICONIC(mi)) { in draw_stairs()
424 if (!MI_IS_ICONIC(mi)) { in draw_cage()
574 if (do_trackmouse && !MI_IS_ICONIC(mi)) in Draw()
766 if (!MI_IS_ICONIC(mi)) { in draw_moebius()
696 if (do_trackmouse && !MI_IS_ICONIC(mi)) in DrawFire()
794 if (!MI_IS_ICONIC(mi)) { in draw_pipes()
943 if (!MI_IS_ICONIC(mi)) { in draw_morph3d()
1587 if (!MI_IS_ICONIC(mi)) { in draw_skewb()
427 if (!MI_IS_ICONIC(mi)) { in draw_cage()
485 if (!MI_IS_ICONIC(mi)) { in draw_stairs()
728 if (!MI_IS_ICONIC(mi)) { in draw_moebius()
770 if (!MI_IS_ICONIC(mi)) { in draw_morph3d()