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Searched refs:MI_STONE (Results 1 – 25 of 26) sorted by relevance

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/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dwpn-misc.cc169 return MI_STONE; in launched_by()
H A Ditemname.cc168 if (item.sub_type == MI_STONE || item.sub_type == MI_LARGE_ROCK) in set_equip_race()
836 strncat(buff, (item_typ == MI_STONE) ? "stone" : in item_name_2()
2644 prop[OBJ_MISSILES][MI_STONE][PWPN_DAMAGE] = 2; in init_properties()
2645 prop[OBJ_MISSILES][MI_STONE][PWPN_HIT] = 4; in init_properties()
2646 mss[OBJ_MISSILES][MI_STONE] = 5; in init_properties()
H A Dspells3.cc822 || you.inv[ammo].sub_type == MI_STONE in cast_poison_ammo()
H A Dshopping.cc797 case MI_STONE: in item_value()
H A Dspells4.cc128 OBJ_MISSILES, MI_STONE, true, 1, 250 ); in place_debris()
2989 && (you.inv[wep].sub_type == MI_STONE || you.inv[wep].sub_type == MI_LARGE_ROCK)) in cast_sandblast()
H A Ditem_use.cc1052 item = try_finding_missile( MI_STONE ); in get_fire_item_index()
1511 || (wepClass == OBJ_MISSILES && wepType == MI_STONE)) in throw_it()
H A Dnewgame.cc2521 you.inv[4].sub_type = MI_STONE; in create_wanderer()
3664 you.inv[2].sub_type = MI_STONE; in give_items_skills()
3819 you.inv[3].sub_type = MI_STONE; in give_items_skills()
H A Dmstuff2.cc816 if (wepType == MI_DART || wepType == MI_STONE || wepType == MI_LARGE_ROCK) in throw_type()
H A Denum.h1389 MI_STONE, // 0 enumerator
H A Ddungeon.cc1265 mitm[p].sub_type = (temp_rand < 6) ? MI_STONE : // 30 % in items()
1280 else if (mitm[p].sub_type == MI_STONE) in items()
5818 case MI_STONE: in item_colour()
H A Ddescribe.cc1272 case MI_STONE: in describe_ammo()
H A Dbeam.cc2313 case MI_STONE: chance = 3 + you.skills[SK_THROWING] / 4; break; in beam_drop_object()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dexercise.cc193 if (mi_type == MI_STONE && coinflip()) in practise_throwing()
H A Dng-setup.cc174 _autopickup_ammo(MI_STONE); in newgame_make_item()
177 _autopickup_ammo(MI_STONE); in newgame_make_item()
H A Dmakeitem.cc532 case MI_STONE: in _determine_missile_brand()
570 if ((type == MI_STONE in is_missile_brand_ok()
654 random_choose_weighted(50, MI_STONE, in _generate_missile_item()
671 else if (item.sub_type == MI_STONE) in _generate_missile_item()
H A Ditem-prop-enum.h364 MI_STONE, enumerator
H A Ditem-prop.cc628 SK_SLINGS, SIZE_LITTLE, SIZE_LITTLE, MI_STONE,
631 SK_SLINGS, SIZE_LITTLE, SIZE_LITTLE, MI_STONE,
669 { MI_STONE, "stone", 2, 8, 1, true },
1760 || item.is_type(OBJ_MISSILES, MI_STONE))) in item_attack_skill()
H A Dgod-blessing.cc171 if (ammo.sub_type == MI_STONE) in gift_ammo_to_orc()
H A Dmon-gear.cc1330 if (xitt == MI_STONE in _give_ammo()
1376 weap_type = MI_STONE; in _give_ammo()
H A Dtilepick.cc2267 case MI_STONE: return TILE_MI_STONE; in _tileidx_missile_base()
2860 case MI_STONE: in tileidx_item_throw()
H A Ditems.cc3364 return sub_type == mt || (mt == MI_STONE && sub_type == MI_SLING_BULLET); in launched_by()
3486 case MI_STONE: in missile_colour()
H A Ditem-name.cc2806 && item.sub_type == MI_STONE) in is_useless_item()
H A Dmonster.cc785 if (item.sub_type == MI_STONE) in can_use_missile()
1966 && miss->sub_type == MI_STONE in pickup_missile()
H A Dquiver.cc3197 if ((types & FIRE_STONE) && item.sub_type == MI_STONE) in _item_matches()
H A Dspl-damage.cc2438 if (i.is_type(OBJ_MISSILES, MI_STONE) in sandblast_find_ammo()

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