/dports/games/jfsw/jfsw-c434002/src/ |
H A D | menus.c | 666 MNU_DrawString(30, 63, extra_text, 1, 16); in MNU_DoEpisodeSelect() 669 MNU_DrawString(30, 96, extra_text, 1, 16); in MNU_DoEpisodeSelect() 686 MNU_DrawString(TEXT_XCENTER(w), 60, extra_text, 1, 16); in MNU_DoParentalPassword() 689 MNU_DrawString(TEXT_XCENTER(w), 70, extra_text, 1, 16); in MNU_DoParentalPassword() 692 MNU_DrawString(TEXT_XCENTER(w), 80, extra_text, 1, 16); in MNU_DoParentalPassword() 962 MNU_DrawString((XDIM - w)/2, y, ds, 0, 16); in MNU_KeySetupCustom() 1136 MNU_DrawString((XDIM - w)/2, y, ds, 0, 16); in MNU_SelectButtonFunction() 1795 MNU_DrawString(160-(dimx>>1), ycur, jtitle, 0, 0); in MNU_OrderCustom() 2595 MNU_DrawString(x, y, dialog[ndx],1,16); in MNU_Dialog() 2686 MNU_DrawString(TEXT_XCENTER(w), 170, ds, 1, 16); in LoadSaveMsg() [all …]
|
H A D | sync.c | 407 MNU_DrawString(TEXT_TEST_COL(w), 20, ds, 0, 19); in SyncStatMessage() 411 MNU_DrawString(TEXT_TEST_COL(w), 30, ds, 0, 19); in SyncStatMessage()
|
H A D | game.c | 2193 MNU_DrawString(TEXT_TEST_COL(w), 170, ds, 1, 16); in MenuLevel() 2197 MNU_DrawString(TEXT_TEST_COL(w), 180, ds, 1, 16); in MenuLevel() 2355 MNU_DrawString(TEXT_TEST_COL(w), 170, ds,1,16); in LoadingLevelScreen() 2363 MNU_DrawString(TEXT_TEST_COL(w), 180, ds,1,16); in LoadingLevelScreen() 2607 MNU_DrawString(TEXT_TEST_COL(w), 30, ds,1,19); in BonusScreen() 2619 MNU_DrawString(60, BONUS_LINE(line), ds,1,16); in BonusScreen() 2639 MNU_DrawString(60, BONUS_LINE(line), ds,1,16); in BonusScreen() 2644 MNU_DrawString(60, BONUS_LINE(line), ds,1,16); in BonusScreen() 2649 MNU_DrawString(TEXT_TEST_COL(w), 185, ds,1,19); in BonusScreen() 2760 MNU_DrawString(TEXT_TEST_COL(w), 68, ds, 0, 0); in StatScreen() [all …]
|
H A D | menus.h | 58 void MNU_DrawString(short x, short y, const char *string, short shade, short pal);
|
H A D | draw.c | 1754 … MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE, MessageInputString,1,ROTATE_SPRITE_SCREEN_CLIP); 1760 … MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE, MessageInputString,1,ROTATE_SPRITE_SCREEN_CLIP);
|
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | menus.cpp | 602 MNU_DrawString(30, 63, extra_text, 1, 16); in MNU_DoEpisodeSelect() 605 MNU_DrawString(30, 96, extra_text, 1, 16); in MNU_DoEpisodeSelect() 622 MNU_DrawString(TEXT_XCENTER(w), 60, extra_text, 1, 16); in MNU_DoParentalPassword() 625 MNU_DrawString(TEXT_XCENTER(w), 70, extra_text, 1, 16); in MNU_DoParentalPassword() 628 MNU_DrawString(TEXT_XCENTER(w), 80, extra_text, 1, 16); in MNU_DoParentalPassword() 832 MNU_DrawString((XDIM - w)/2, y, ds, 0, 16); in MNU_KeySetupCustom() 1033 MNU_DrawString((XDIM - w)/2, y, ds, 0, 16); in MNU_SelectButtonFunction() 1844 MNU_DrawString(160-(dimx>>1), ycur, jtitle, 0, 0); in MNU_OrderCustom() 2639 MNU_DrawString(x, y, dialog[ndx],1,16); in MNU_Dialog() 2729 MNU_DrawString(TEXT_XCENTER(w), 170, ds, 1, 16); in LoadSaveMsg() [all …]
|
H A D | game.cpp | 2127 MNU_DrawString(TEXT_TEST_COL(w), 170, ds, 1, 16); in wfe_Esc() 2131 MNU_DrawString(TEXT_TEST_COL(w), 180, ds, 1, 16); in wfe_Esc() 2337 MNU_DrawString(TEXT_TEST_COL(w), 170, ds,1,16); in LoadingLevelScreen() 2345 MNU_DrawString(TEXT_TEST_COL(w), 180, ds,1,16); in LoadingLevelScreen() 2586 MNU_DrawString(TEXT_TEST_COL(w), 30, ds,1,19); in BonusScreen() 2598 MNU_DrawString(60, BONUS_LINE(line), ds,1,16); in BonusScreen() 2618 MNU_DrawString(60, BONUS_LINE(line), ds,1,16); in BonusScreen() 2623 MNU_DrawString(60, BONUS_LINE(line), ds,1,16); in BonusScreen() 2628 MNU_DrawString(TEXT_TEST_COL(w), 185, ds,1,19); in BonusScreen() 2732 MNU_DrawString(TEXT_TEST_COL(w), 68, ds, 0, 0); in StatScreen() [all …]
|
H A D | sync.cpp | 403 MNU_DrawString(TEXT_TEST_COL(w), 20, ds, 0, 19); in SyncStatMessage() 407 MNU_DrawString(TEXT_TEST_COL(w), 30, ds, 0, 19); in SyncStatMessage()
|
H A D | menus.h | 58 void MNU_DrawString(short x, short y, const char *string, short shade, short pal);
|
H A D | draw.cpp | 1753 … MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE, MessageInputString,1,ROTATE_SPRITE_SCREEN_CLIP); 1759 … MNU_DrawString(TEXT_XCENTER(w), MESSAGE_LINE, MessageInputString,1,ROTATE_SPRITE_SCREEN_CLIP);
|