Searched refs:MNU_InputString (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | menus.c | 678 signed char MNU_InputString(char *, short); in MNU_DoParentalPassword() 697 switch(MNU_InputString(MessageInputString, 80)) in MNU_DoParentalPassword() 827 signed char MNU_InputString(char *, short); in MNU_DoPlayerName() 838 switch(MNU_InputString(MessageInputString, 80)) in MNU_DoPlayerName() 2614 MNU_InputString(char *name, short pix_width) in MNU_InputString() function 2911 switch (MNU_InputString(SaveGameDescr[game_num], 114)) in MNU_LoadSaveMove()
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H A D | game.c | 4761 signed char MNU_InputString(char *, short); in GetMessageInput() 4918 signed char MNU_InputString(char *, short); in GetConInput()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | menus.cpp | 614 signed char MNU_InputString(char *, short); in MNU_DoParentalPassword() 633 switch (MNU_InputString(MessageInputString, 80)) in MNU_DoParentalPassword() 2658 MNU_InputString(char *name, short pix_width) in MNU_InputString() function 2938 switch (MNU_InputString(SaveGameDescr[game_num], 114)) in MNU_LoadSaveMove()
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H A D | game.cpp | 4700 signed char MNU_InputString(char *, short); in GetMessageInput() 4848 signed char MNU_InputString(char *, short); in GetConInput()
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