/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | c-birth.c | 1142 else if ((dna_sex & MODE_PVP) == MODE_PVP) c_put_str(TERM_SLATE, "PvP", 9, CHAR_COL); in choose_mode() 1166 sex += MODE_PVP; in choose_mode() 1202 else if ((dna_sex & MODE_PVP) == MODE_PVP) c = 'p'; in choose_mode() 1242 else if ((dna_sex & MODE_PVP) == MODE_PVP) c_put_str(TERM_SLATE, "PvP", 9, CHAR_COL); in choose_mode() 1266 sex += MODE_PVP; in choose_mode() 1330 else if ((dna_sex & MODE_PVP) == MODE_PVP) c = 'p'; in choose_mode() 1582 else if ((dna_sex & MODE_PVP) == MODE_PVP) c_put_str(TERM_SLATE, "PvP", 9, CHAR_COL); in get_char_info() 1678 if (sex & MODE_PVP) sex |= MODE_DED_PVP; in get_char_info()
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H A D | c-xtra1.c | 2031 if (p_ptr->mode & MODE_PVP) in display_player()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | cmd4.c | 742 case MODE_PVP: 872 case MODE_PVP: 1026 case MODE_PVP: 1144 case MODE_PVP: 1235 case MODE_PVP: 1334 else if ((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) attr = COLOUR_MODE_PVP; 1361 if ((((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) 1400 else if ((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) attr = COLOUR_MODE_PVP; 1435 if ((((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) 1474 else if ((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) attr = COLOUR_MODE_PVP; [all …]
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H A D | birth.c | 2821 if ((p_ptr->mode & (MODE_DED_IDDC | MODE_PVP))) in disable_specific_warnings() 2827 if ((p_ptr->mode & (MODE_NO_GHOST | MODE_PVP))) { in disable_specific_warnings() 3115 if (p_ptr->inval && (p_ptr->mode & MODE_PVP)) { in player_birth() 3116 p_ptr->mode &= ~MODE_PVP; in player_birth() 3132 …if (p_ptr->mode & MODE_PVP) p_ptr->mode &= ~(MODE_EVERLASTING | MODE_HARD | MODE_NO_GHOST | MODE_F… in player_birth() 3159 p_ptr->mode &= ~MODE_PVP; in player_birth() 3187 if (p_ptr->mode & MODE_PVP) { in player_birth()
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H A D | util.c | 6160 if (p1_ptr->mode & MODE_PVP) { 6161 if (!(p2_ptr->mode & MODE_PVP)) { 6195 if (p_ptr->mode & MODE_PVP) { 6196 if (!(o_ptr->mode & MODE_PVP)) { 6206 if (o_ptr->mode & MODE_PVP) { 6211 } else if (o_ptr->mode & MODE_PVP) { 6236 if (o1_ptr->mode & MODE_PVP) { 6237 if (!(o2_ptr->mode & MODE_PVP)) { 6253 if (mode1 & MODE_PVP) { 6254 if (!(mode2 & MODE_PVP)) { [all …]
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H A D | cmd2.c | 272 if (p_ptr->mode & MODE_PVP) { in do_cmd_go_up() 914 if (p_ptr->mode & MODE_PVP) { in do_cmd_go_down() 1461 if ((Players[i]->mode & MODE_PVP) && Players[i]->houses_owned >= 1) { in chown_door() 1700 if (p_ptr->mode & MODE_PVP) { in access_door_colour() 1701 if (!(dna->mode & MODE_PVP)) { in access_door_colour() 1708 } else if (dna->mode & MODE_PVP) { in access_door_colour() 2064 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, 1); in do_cmd_open() 3242 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, TRAP_EXP(t_idx, getlevel(&p_ptr->wpos))); in do_id_trap() 4064 if (p_ptr->mode & MODE_PVP) in do_cmd_walk() 4069 if (p_ptr->mode & MODE_PVP) in do_cmd_walk() [all …]
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H A D | cmd6.c | 563 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); in do_cmd_eat_food() 953 if (!(p_ptr->mode & MODE_PVP)) { in quaff_potion() 1179 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); in do_cmd_quaff_potion() 2163 if (!(p_ptr->mode & MODE_PVP)) blood_bond(Ind, o_ptr); 2884 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); 3320 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); 3829 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); 4142 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); 4609 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, (lev + (p_ptr->lev >> 1)) / p_ptr->lev);
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H A D | monster2.c | 2714 ((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) || in update_player() 2783 && !(q_ptr->mode & MODE_PVP)) flag = FALSE; in update_player() 2797 if ((p_ptr->mode & MODE_PVP) && (q_ptr->mode & MODE_PVP)) flag = TRUE; in update_player()
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H A D | xtra2.c | 1635 if (p_ptr->mode & MODE_PVP) return(FALSE); in set_fast() 4279 if (p_ptr->mode & MODE_PVP) { in check_experience() 4432 if (p_ptr->mode & MODE_PVP) { in gain_exp() 4702 bool henc_cheezed = FALSE, pvp = ((p_ptr->mode & MODE_PVP) != 0); 6332 if(!p_ptr->noscore && !(p_ptr->mode & (MODE_PVP | MODE_EVERLASTING))) 6476 …bool hell = TRUE, secure = FALSE, ge_secure = FALSE, pvp = ((p_ptr->mode & MODE_PVP) != 0), erase … 7474 if (!(Players[i]->mode & MODE_PVP)) continue; 7492 if (!(Players[i]->mode & MODE_PVP)) continue; 7943 && !(p_ptr->mode & MODE_PVP)) { 8601 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, new_exp); [all …]
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H A D | party.c | 1183 if ((p_ptr->mode & MODE_PVP)) { in guild_create() 1833 if (p_ptr->mode & MODE_PVP) return FALSE; in guild_auto_add() 3327 else if (((q_ptr->mode & MODE_PVP) && (p_ptr->mode & MODE_PVP)) in check_hostile()
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H A D | nserver.c | 2890 !(p_ptr->mode & MODE_PVP) && 2934 if (!(p_ptr->mode & MODE_PVP)) continue; 3074 if (p_ptr->mode & MODE_PVP) { 4024 else if (tmpm & MODE_PVP) strcpy(colour_sequence, format("\377%c", COLOUR_MODE_PVP)); 4277 if (sex & MODE_PVP) { 4287 sex |= MODE_DED_PVP | MODE_PVP; 4290 sex &= ~(MODE_PVP | MODE_DED_PVP); 4298 if (!(sex & MODE_PVP)) sex &= ~MODE_DED_PVP; 4302 if (sex & MODE_PVP) sex &= ~MODE_DED_IDDC; 4312 if (sex & MODE_DED_PVP) sex |= MODE_PVP; [all …]
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H A D | melee1.c | 472 if (!(p_ptr->mode & MODE_PVP)) gain_exp(Ind, r_ptr->mexp / 2); in do_seduce() 3284 if (!(Players[find_player(m_ptr->owner)]->mode & MODE_PVP))
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H A D | spells1.c | 383 if (!(p_ptr->mode & MODE_PVP)) gain_exp(-who, (lev + (p_ptr->lev >> 1)) / p_ptr->lev); in potion_smash_effect() 783 if (p_ptr->mode & MODE_PVP) { in teleport_player() 3623 …switch (randint((safe_area(Ind) || (p_ptr->mode & MODE_PVP)) ? 5 : 8)) { /* don't do baaad things … 8987 if (p_ptr->lev == 99 || (p_ptr->mode & MODE_PVP)) { 9109 if (!p_ptr->resist_chaos && !(p_ptr->mode & MODE_PVP)) 9112 if (p_ptr->lev == 99 || (p_ptr->mode & MODE_PVP)) { 9280 if ((p_ptr->mode & MODE_PVP)) break;
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H A D | store.c | 4832 if (Ind && (p_ptr->mode & MODE_PVP)) { 4833 o_ptr->mode = MODE_PVP; 4834 j_ptr->mode = MODE_PVP;
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H A D | object2.c | 3345 if (Ind && (p_ptr->mode & MODE_PVP)) { 3346 o_ptr->mode = MODE_PVP; 3347 j_ptr->mode = MODE_PVP; 9358 …if (p_ptr->mode & MODE_PVP) f |= RESF_NOTRUEART; /* PvP mode chars can't find true arts, since tru…
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H A D | files.c | 1223 case MODE_PVP: in highscore_send()
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H A D | slash.c | 2731 if (!(p_ptr->mode & MODE_PVP)) { 3806 if ((p_ptr->mode & MODE_PVP)) { 6804 else if (tmpm & MODE_PVP) strcpy(colour_sequence, format("\377%c", COLOUR_MODE_PVP)); 6854 else if (tmpm & MODE_PVP) strcpy(colour_sequence, format("\377%c", COLOUR_MODE_PVP));
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H A D | cmd3.c | 2086 if (!(p_ptr->mode & MODE_PVP)) gain_exp((max_point / 2) + (randint(max_point) / 2));
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H A D | quests.c | 3284 if (q_ptr->mode_norm && !(p_ptr->mode & (MODE_EVERLASTING | MODE_PVP))) ok = TRUE; 3286 if (q_ptr->mode_pvp && (p_ptr->mode & MODE_PVP)) ok = TRUE;
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H A D | xtra1.c | 5222 if ((p_ptr->mode & MODE_PVP)) { 7099 if (p_ptr->mode & MODE_PVP) { 7354 if (p_ptr->mode & MODE_PVP) {
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H A D | cave.c | 680 ((p_ptr->mode & MODE_PVP) || p_ptr->total_winner || (p_ptr->r_killed[RI_SAURON] != 1))) in check_Morgoth() 726 } else if (p_ptr->mode & MODE_PVP) { in check_Morgoth()
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H A D | spells2.c | 693 if (p_ptr->mode & MODE_PVP) { in hp_player() 785 if (!autoeffect && (p_ptr->mode & MODE_PVP)) { in hp_player_quiet()
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H A D | dungeon.c | 6926 if ((p_ptr->mode & MODE_PVP) && p_ptr->wpos.wz && 6932 if (!(Players[j]->mode & MODE_PVP)) continue;
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H A D | traps.c | 3367 …if (!(Players[who]->mode & MODE_PVP)) gain_exp(who, (k_info[o_ptr->k_idx].level + (Players[who]->l… in identify_mon_trap_load()
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines.h | 6872 #define MODE_PVP 0x10 macro 6883 #define MODE_MASK (MODE_HARD | MODE_NO_GHOST | MODE_EVERLASTING | MODE_PVP) /* real cha…
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