/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | p_client.c | 693 case MOD_HANDGRENADE: in ClientObituary() 697 case MOD_HANDGRENADE+LOC_LEFTARM: in ClientObituary() 701 case MOD_HANDGRENADE+LOC_RIGHTARM: in ClientObituary() 705 case MOD_HANDGRENADE+LOC_LEFTLEG: in ClientObituary() 709 case MOD_HANDGRENADE+LOC_RIGHTLEG: in ClientObituary() 713 case MOD_HANDGRENADE+LOC_BACK: in ClientObituary() 717 case MOD_HANDGRENADE+LOC_CHEST: in ClientObituary() 721 case MOD_HANDGRENADE+LOC_FACE: in ClientObituary() 725 case MOD_HANDGRENADE+LOC_HEAD: in ClientObituary()
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H A D | matrix_locadam.c | 88 || mod == MOD_ROCKET || mod == MOD_GRENADE || mod == MOD_HANDGRENADE in MatrixApplyLocationDamage()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | m_berserk.c | 376 case MOD_HANDGRENADE: in berserk_die()
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H A D | m_flipper.c | 327 case MOD_HANDGRENADE: in flipper_die()
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H A D | m_parasite.c | 466 case MOD_HANDGRENADE: in parasite_die()
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H A D | m_infantry.c | 388 case MOD_HANDGRENADE: in infantry_die()
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H A D | m_mutant.c | 573 case MOD_HANDGRENADE: in mutant_die()
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H A D | m_chick.c | 348 case MOD_HANDGRENADE: in chick_die()
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H A D | m_insane.c | 576 case MOD_HANDGRENADE: in insane_die()
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H A D | m_gunner.c | 332 case MOD_HANDGRENADE: in gunner_die()
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H A D | p_client.c | 531 case MOD_HANDGRENADE: in ClientObituary() 751 #define MOD_HANDGRENADE 15 macro 781 case MOD_HANDGRENADE: in player_die()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | dm_ball.c | 255 case MOD_HANDGRENADE: in DBall_ChangeKnockback()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | dm_ball.c | 265 case MOD_HANDGRENADE: in DBall_ChangeKnockback()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_local.h | 478 #define MOD_HANDGRENADE 15 macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_local.h | 482 #define MOD_HANDGRENADE 15 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_local.h | 478 #define MOD_HANDGRENADE 15 macro
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/dports/games/q2pro/q2pro/game/ |
H A D | g_local.h | 487 #define MOD_HANDGRENADE 15 macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_local.h | 458 #define MOD_HANDGRENADE 15 macro
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_local.h | 477 #define MOD_HANDGRENADE 15 macro
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_local.h | 463 #define MOD_HANDGRENADE 15 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_local.h | 482 #define MOD_HANDGRENADE 15 macro
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_local.h | 482 #define MOD_HANDGRENADE 15 macro
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_local.h | 469 #define MOD_HANDGRENADE 15 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_local.h | 486 #define MOD_HANDGRENADE 15 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_local.h | 486 #define MOD_HANDGRENADE 15 macro
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