Home
last modified time | relevance | path

Searched refs:MODtoDamageType (Results 1 – 3 of 3) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_lnspec.h187 FName MODtoDamageType (int mod);
H A Dp_lnspec.cpp86 FName MODtoDamageType (int mod) in MODtoDamageType() function
1117 P_DamageMobj (it, NULL, NULL, arg0, MODtoDamageType (arg1)); in FUNC()
1121 P_DamageMobj (it, NULL, NULL, TELEFRAG_DAMAGE, MODtoDamageType (arg1)); in FUNC()
1313 P_Thing_Damage (arg0, it, arg1, MODtoDamageType (arg2)); in FUNC()
2301 sectors[secnum].damagetype = MODtoDamageType(arg2); in FUNC()
H A Dp_saveg.cpp398 sec->damagetype = MODtoDamageType(damagemod); in P_SerializeWorld()