Searched refs:MONS32 (Results 1 – 15 of 15) sorted by relevance
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_credits.cpp | 315 const fheroes2::Sprite & miniPeasant = fheroes2::AGG::GetICN( ICN::MONS32, 0 ); in generateSecondPage() 316 const fheroes2::Sprite & miniSwordsman = fheroes2::AGG::GetICN( ICN::MONS32, 5 ); in generateSecondPage() 317 const fheroes2::Sprite & miniCrusader = fheroes2::AGG::GetICN( ICN::MONS32, 10 ); in generateSecondPage() 318 const fheroes2::Sprite & miniTitan = fheroes2::AGG::GetICN( ICN::MONS32, 46 ); in generateSecondPage()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/ |
H A D | dialog_guardian.cpp | 65 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, troop.GetSpriteIndex() ); in Redraw()
|
H A D | dialog_selectitems.cpp | 109 …fheroes2::Blit( fheroes2::AGG::GetICN( ICN::MONS32, mons.GetSpriteIndex() ), fheroes2::Display::in… in RedrawItem()
|
H A D | dialog_thievesguild.cpp | 277 … const fheroes2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::MONS32, monster.GetSpriteIndex() ); in DrawBestMonsterIcons()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/ |
H A D | icn.h | 445 MONS32, enumerator
|
H A D | icn.cpp | 120 …63.ICN" }, { MONH0064, "MONH0064.ICN" }, { MONH0065, "MONH0065.ICN" }, { MONS32, "MONS32.ICN" }, …
|
H A D | agg_image.cpp | 1709 case ICN::MONS32: in LoadModifiedICN()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/maps/ |
H A D | mp2.cpp | 46 return ICN::MONS32; in GetICNObject()
|
H A D | maps_tiles.cpp | 144 case ICN::MONS32: in isValidShadowSprite() 207 ICN::OBJNTOWN, ICN::OBJNLAVA, ICN::OBJNLAV2, ICN::OBJNLAV3, ICN::MONS32 }; in findAllShadowImages() 1247 …if ( ICN::UNKNOWN != icn && ICN::MINIHERO != icn && ICN::MONS32 != icn && ( !isPuzzleDraw || !MP2:… in RedrawAddon() 1369 case ICN::MONS32: in SkipRedrawTileBottom4Hero()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/ |
H A D | army_bar.cpp | 232 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, troop.GetSpriteIndex() ); in RedrawItem()
|
H A D | army.cpp | 688 …const fheroes2::Sprite & monster = fheroes2::AGG::GetICN( ICN::MONS32, ( *it )->GetSpriteIndex() ); in DrawMons32Line()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/ |
H A D | buildinginfo.cpp | 709 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, dwl.mons.GetSpriteIndex() ); in RedrawItem()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/ |
H A D | heroes_meeting.cpp | 103 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, troop.GetSpriteIndex() ); in RedrawItem()
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_dialogs.cpp | 668 …const fheroes2::Sprite & monsterSprite = fheroes2::AGG::GetICN( ICN::MONS32, mons.GetSpriteIndex()… in DialogBattleNecromancy()
|
H A D | battle_interface.cpp | 846 const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, unit.GetSpriteIndex() ); in RedrawUnit()
|