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Searched refs:MONS32 (Results 1 – 15 of 15) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_credits.cpp315 const fheroes2::Sprite & miniPeasant = fheroes2::AGG::GetICN( ICN::MONS32, 0 ); in generateSecondPage()
316 const fheroes2::Sprite & miniSwordsman = fheroes2::AGG::GetICN( ICN::MONS32, 5 ); in generateSecondPage()
317 const fheroes2::Sprite & miniCrusader = fheroes2::AGG::GetICN( ICN::MONS32, 10 ); in generateSecondPage()
318 const fheroes2::Sprite & miniTitan = fheroes2::AGG::GetICN( ICN::MONS32, 46 ); in generateSecondPage()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog_guardian.cpp65 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, troop.GetSpriteIndex() ); in Redraw()
H A Ddialog_selectitems.cpp109 …fheroes2::Blit( fheroes2::AGG::GetICN( ICN::MONS32, mons.GetSpriteIndex() ), fheroes2::Display::in… in RedrawItem()
H A Ddialog_thievesguild.cpp277 … const fheroes2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::MONS32, monster.GetSpriteIndex() ); in DrawBestMonsterIcons()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/
H A Dicn.h445 MONS32, enumerator
H A Dicn.cpp120 …63.ICN" }, { MONH0064, "MONH0064.ICN" }, { MONH0065, "MONH0065.ICN" }, { MONS32, "MONS32.ICN" }, …
H A Dagg_image.cpp1709 case ICN::MONS32: in LoadModifiedICN()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/maps/
H A Dmp2.cpp46 return ICN::MONS32; in GetICNObject()
H A Dmaps_tiles.cpp144 case ICN::MONS32: in isValidShadowSprite()
207 ICN::OBJNTOWN, ICN::OBJNLAVA, ICN::OBJNLAV2, ICN::OBJNLAV3, ICN::MONS32 }; in findAllShadowImages()
1247 …if ( ICN::UNKNOWN != icn && ICN::MINIHERO != icn && ICN::MONS32 != icn && ( !isPuzzleDraw || !MP2:… in RedrawAddon()
1369 case ICN::MONS32: in SkipRedrawTileBottom4Hero()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/
H A Darmy_bar.cpp232 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, troop.GetSpriteIndex() ); in RedrawItem()
H A Darmy.cpp688 …const fheroes2::Sprite & monster = fheroes2::AGG::GetICN( ICN::MONS32, ( *it )->GetSpriteIndex() ); in DrawMons32Line()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dbuildinginfo.cpp709 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, dwl.mons.GetSpriteIndex() ); in RedrawItem()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Dheroes_meeting.cpp103 … const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, troop.GetSpriteIndex() ); in RedrawItem()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_dialogs.cpp668 …const fheroes2::Sprite & monsterSprite = fheroes2::AGG::GetICN( ICN::MONS32, mons.GetSpriteIndex()… in DialogBattleNecromancy()
H A Dbattle_interface.cpp846 const fheroes2::Sprite & mons32 = fheroes2::AGG::GetICN( ICN::MONS32, unit.GetSpriteIndex() ); in RedrawUnit()