Searched refs:MONSTER_NECK (Results 1 – 2 of 2) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ | ||
H A D | hyper.h | 714 MONSTER_CLOAK, MONSTER_NECK, enumerator |
H A D | polygons.cpp | 1230 bshape(shHumanNeck, PPR::MONSTER_NECK, scalefactor, 262); in prepare_shapes() |