Searched refs:MONS_0 (Results 1 – 13 of 13) sorted by relevance
48 return MONS_0; in pick_monster_no_rarity()56 return MONS_0; in pick_monster_by_hash()73 return picker.pick_with_veto(population[place.branch], place.depth, MONS_0, veto); in pick_monster()82 return picker.pick_with_veto(fpop, depth, MONS_0, veto); in pick_monster_from()155 return MONS_0; in pick_monster_all_branches()
307 for (monster_type mt = MONS_0; mt < NUM_MONSTERS; ++mt) in LUAFN()327 for (monster_type mt = MONS_0; mt < NUM_MONSTERS; ++mt) in _check_uniques()
473 for (monster_type mt = MONS_0; mt < NUM_MONSTERS; ++mt) in init_poly_set()592 for (monster_type mc = MONS_0; mc < NUM_MONSTERS; ++mc) in monster_polymorph()
338 if (Options.tile_use_monster != MONS_0) in fill_doll_equipment()634 if (Options.tile_use_monster != MONS_0) in pack_doll_buf()
1451 for (monster_type i = MONS_0; i < NUM_MONSTERS; ++i) in _mons_class_by_string()1460 return MONS_0; in _mons_class_by_string()1466 for (monster_type i = MONS_0; i < NUM_MONSTERS; ++i) in _mons_classes_by_glyph()1504 if (m == MONS_0) in remove_mon_glyph_override()1527 if (m == MONS_0) in add_mon_glyph_override()1539 if (n != MONS_0) in add_mon_glyph_override()2191 tile_use_monster = MONS_0; in set_player_tile()2239 if (m == MONS_0) in set_player_tile()
9 MONS_0 = MONS_PROGRAM_BUG, enumerator
161 for (monster_type mt = MONS_0; mt < NUM_MONSTERS; ++mt) in _initialise_randmons()277 for (monster_type mc = MONS_0; mc < NUM_MONSTERS; ++mc) in init_monster_symbols()292 for (monster_type mc = MONS_0; mc < NUM_MONSTERS; ++mc) in init_monster_symbols()4951 for (monster_type mc = MONS_0; mc < NUM_MONSTERS; ++mc) in debug_mondata()5045 for (monster_type mc = MONS_0; mc < NUM_MONSTERS; ++mc) in debug_monspells()5345 ASSERT(mtype != MONS_0); in update_monster_symbol()
1005 for (monster_type i = MONS_0; i < NUM_MONSTERS; ++i) in global_setup()
318 for (monster_type i = MONS_0; i < NUM_MONSTERS; ++i) in _get_monster_keys()
1632 place.depth, MONS_0, veto); in pick_local_zombifiable_monster()3061 monster_type typ = MONS_0; in summon_any_demon()
1515 if (Options.tile_use_monster != MONS_0) in _send_cell()
3909 if (mon == MONS_0) in _place_aquatic_in()3981 for (monster_type mcls = MONS_0; mcls < NUM_MONSTERS; ++mcls) in _zombifiables()
2148 ASSERT(Options.tile_use_monster != MONS_0); in tileidx_player_mons()