/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | mon-pick.cc | 180 case MONS_DANCING_WEAPON: in mons_abyss() 404 case MONS_DANCING_WEAPON: in mons_rare_abyss() 550 case MONS_DANCING_WEAPON: in mons_dis_level() 638 case MONS_DANCING_WEAPON: in mons_dis_rare() 2108 if (mcls == MONS_DANCING_WEAPON) in mons_hallblade_level() 2116 return ((mcls == MONS_DANCING_WEAPON) ? 1000 : 0); in mons_hallblade_rare() 2406 case MONS_DANCING_WEAPON: in mons_standard_level() 2692 case MONS_DANCING_WEAPON: in mons_standard_rare()
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H A D | monplace.cc | 62 mon_type = MONS_DANCING_WEAPON; in place_monster() 493 if (mon_type == MONS_DANCING_WEAPON && extra != 1) // ie not from spell in place_monster_aux()
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H A D | ouch.cc | 778 if (monster->type != MONS_DANCING_WEAPON) in ouch()
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H A D | spells3.cc | 451 summs = create_monster( MONS_DANCING_WEAPON, numsc, behavi, in dancing_weapon()
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H A D | direct.cc | 713 if (menv[i].type != MONS_DANCING_WEAPON && mon_wep != NON_ITEM) in describe_cell()
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H A D | fight.cc | 2154 if (attacker->type != MONS_DANCING_WEAPON && mmov_x != NON_ITEM in monster_attack() 2770 (attacker->type == MONS_DANCING_WEAPON) in monster_attack() 3113 if (attacker->type != MONS_DANCING_WEAPON in monsters_fight()
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H A D | mon-data.h | 1645 MONS_DANCING_WEAPON, '(', BLACK, "dancing weapon", 1647 0, 10, MONS_DANCING_WEAPON, MH_NONLIVING, 5000,
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H A D | mon-util.cc | 1108 case MONS_DANCING_WEAPON: in monam()
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H A D | enum.h | 1545 MONS_DANCING_WEAPON, enumerator
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H A D | spells4.cc | 241 case MONS_DANCING_WEAPON: // flies, but earth based in shatter_monsters()
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H A D | describe.cc | 5437 case MONS_DANCING_WEAPON: in describe_monsters()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-pick-data.h | 195 { 24, 27, 8, RISE, MONS_DANCING_WEAPON }, 232 { 1, 7, 1385, FLAT, MONS_DANCING_WEAPON }, 516 { 5, 5, 60, FLAT, MONS_DANCING_WEAPON }, 535 { 1, 1, 1000, FLAT, MONS_DANCING_WEAPON }, 642 { 1, 7, 25, PEAK, MONS_DANCING_WEAPON }, 887 { 1, 5, 3, FLAT, MONS_DANCING_WEAPON }, 1060 { 1, 1, 50, FLAT, MONS_DANCING_WEAPON },
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H A D | mon-info.cc | 886 if (type == MONS_DANCING_WEAPON && inv[MSLOT_WEAPON]) in db_name() 952 case MONS_DANCING_WEAPON: in _core_name() 1219 if (m1.type == MONS_DANCING_WEAPON || m1.type == MONS_ANIMATED_ARMOUR) in less_than() 1288 || type == MONS_DANCING_WEAPON || type == MONS_SPECTRAL_WEAPON in pluralised_name() 1727 return mi.type == MONS_DANCING_WEAPON && mi.reach_range() == REACH_TWO; in _has_polearm()
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H A D | view.cc | 330 else if (mon->type == MONS_DANCING_WEAPON) in _monster_headsup() 344 mons_equip_desc_level_type level = mon->type != MONS_DANCING_WEAPON in _monster_headsup() 349 if (mon->type != MONS_DANCING_WEAPON) in _monster_headsup() 366 if (mon->type != MONS_DANCING_WEAPON) in _monster_headsup()
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H A D | monster-type.h | 178 MONS_DANCING_WEAPON, enumerator
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H A D | mon-place.cc | 1400 if (mg.cls == MONS_DANCING_WEAPON) in _place_monster_aux() 1468 if (mon->type == MONS_DANCING_WEAPON) in _place_monster_aux() 1961 { MONS_DANCING_WEAPON, { {0, 0, []() { in __anon536559e20f02() 2161 { BAND_DANCING_WEAPONS, {{{MONS_DANCING_WEAPON, 1}}}},
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H A D | l-mons.cc | 192 if (mons_genus(mons->type) == MONS_DANCING_WEAPON) in MDEF()
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H A D | god-wrath.cc | 864 create_monster(_wrath_mon_data(MONS_DANCING_WEAPON, god))) in _beogh_retribution() 1955 create_monster(_wrath_mon_data(MONS_DANCING_WEAPON, god))) in _wu_jian_summon_weapons()
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H A D | decks.cc | 1277 mgen_data(MONS_DANCING_WEAPON, BEH_FRIENDLY, you.pos(), MHITYOU, in _summon_dancing_weapon()
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H A D | mon-util.cc | 903 || mc == MONS_DANCING_WEAPON in mons_is_object() 1712 return type == MONS_DANCING_WEAPON || type == MONS_SPECTRAL_WEAPON; in mons_class_is_animated_weapon() 2987 case MONS_DANCING_WEAPON: in define_monster()
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H A D | mon-gear.cc | 580 { MONS_DANCING_WEAPON, { NAGA_WEAPONS, {}, {}, 1 } }, in make_mons_weapon()
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H A D | spl-summoning.cc | 728 mgen_data mg(MONS_DANCING_WEAPON, in _animate_weapon()
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H A D | menu.cc | 1692 if (m->type == MONS_DANCING_WEAPON) in get_tiles()
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H A D | mon-death.cc | 1703 else if (mons.type == MONS_DANCING_WEAPON) in monster_die()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/monster/ |
H A D | monster-main.cc | 854 || shapeshifter || mon.type == MONS_DANCING_WEAPON; in main()
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