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Searched refs:MONS_HUMAN (Results 1 – 18 of 18) sorted by relevance

/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dmon-data.h2689 0, 20, MONS_HUMAN, MH_NATURAL, -3,
2700 0, 20, MONS_HUMAN, MH_NATURAL, -3,
2722 0, 20, MONS_HUMAN, MH_NATURAL, -3,
2744 0, 20, MONS_HUMAN, MH_NATURAL, -4,
2755 0, 20, MONS_HUMAN, MH_NATURAL, -4,
2777 0, 20, MONS_HUMAN, MH_NATURAL, -5,
2799 0, 20, MONS_HUMAN, MH_NATURAL, -5,
2810 0, 20, MONS_HUMAN, MH_NATURAL, -5,
2832 0, 20, MONS_HUMAN, MH_NATURAL, -5,
2843 0, 20, MONS_HUMAN, MH_NATURAL, -5,
[all …]
H A Dmon-util.cc984 case MONS_HUMAN: in define_monster()
H A Denum.h1515 MONS_HUMAN, enumerator
H A Ddescribe.cc4457 case MONS_HUMAN: in describe_monsters()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-data.h319 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60,
332 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60,
345 15, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40,
1750 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 20,
1815 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60,
1828 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40,
1841 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60,
1854 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40,
1867 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40,
1880 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40,
[all …]
H A Ddactions.cc379 orig.type = MONS_HUMAN; in _daction_hog_to_human()
H A Dmonster-type.h500 MONS_HUMAN, enumerator
H A Dmon-poly.cc146 || (new_mclass == MONS_HUMAN in _valid_type_morph()
H A Dspl-summoning.cc1494 zombie_type = MONS_HUMAN; in _raise_remains()
1511 monnum = MONS_HUMAN; in _raise_remains()
H A Dmon-pick-data.h1107 { 1, 27, 27, FLAT, MONS_HUMAN },
H A Dtilepick.cc1307 { MONS_HUMAN, TILEP_MONS_ZOMBIE_HUMAN }, in _mon_to_zombie_tile()
4252 case MONS_HUMAN: in tile_init_props()
H A Dgod-abil.cc1809 if (mons_class_can_pass(MONS_HUMAN, env.grid(*ri))) in kiku_receive_corpses()
1824 bool square_is_walkable = mons_class_can_pass(MONS_HUMAN, env.grid(*ri)); in kiku_receive_corpses()
H A Dspl-cast.cc1061 mon->type = MONS_HUMAN; in _try_monster_cast()
H A Dmon-death.cc401 - max_corpse_chunks(MONS_HUMAN)) * 2; in _gold_pile()
H A Dmon-place.cc2939 const monster_type resistless_mon = MONS_HUMAN; in create_monster()
H A Dmon-util.cc978 return mons_genus(mons.type) == MONS_HUMAN; in mons_is_native_in_branch()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/species/
H A Dhuman.yaml2 monster: MONS_HUMAN
/dports/games/dungeoncrawl/dc400b26-src/docs/
H A Dchanges.40015 - MONS_HUMAN and MONS_ELF are now valid and fully functional