/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | mon-data.h | 2689 0, 20, MONS_HUMAN, MH_NATURAL, -3, 2700 0, 20, MONS_HUMAN, MH_NATURAL, -3, 2722 0, 20, MONS_HUMAN, MH_NATURAL, -3, 2744 0, 20, MONS_HUMAN, MH_NATURAL, -4, 2755 0, 20, MONS_HUMAN, MH_NATURAL, -4, 2777 0, 20, MONS_HUMAN, MH_NATURAL, -5, 2799 0, 20, MONS_HUMAN, MH_NATURAL, -5, 2810 0, 20, MONS_HUMAN, MH_NATURAL, -5, 2832 0, 20, MONS_HUMAN, MH_NATURAL, -5, 2843 0, 20, MONS_HUMAN, MH_NATURAL, -5, [all …]
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H A D | mon-util.cc | 984 case MONS_HUMAN: in define_monster()
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H A D | enum.h | 1515 MONS_HUMAN, enumerator
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H A D | describe.cc | 4457 case MONS_HUMAN: in describe_monsters()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-data.h | 319 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60, 332 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60, 345 15, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40, 1750 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 20, 1815 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60, 1828 10, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40, 1841 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 60, 1854 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40, 1867 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40, 1880 12, MONS_HUMAN, MONS_HUMAN, MH_NATURAL, 40, [all …]
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H A D | dactions.cc | 379 orig.type = MONS_HUMAN; in _daction_hog_to_human()
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H A D | monster-type.h | 500 MONS_HUMAN, enumerator
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H A D | mon-poly.cc | 146 || (new_mclass == MONS_HUMAN in _valid_type_morph()
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H A D | spl-summoning.cc | 1494 zombie_type = MONS_HUMAN; in _raise_remains() 1511 monnum = MONS_HUMAN; in _raise_remains()
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H A D | mon-pick-data.h | 1107 { 1, 27, 27, FLAT, MONS_HUMAN },
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H A D | tilepick.cc | 1307 { MONS_HUMAN, TILEP_MONS_ZOMBIE_HUMAN }, in _mon_to_zombie_tile() 4252 case MONS_HUMAN: in tile_init_props()
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H A D | god-abil.cc | 1809 if (mons_class_can_pass(MONS_HUMAN, env.grid(*ri))) in kiku_receive_corpses() 1824 bool square_is_walkable = mons_class_can_pass(MONS_HUMAN, env.grid(*ri)); in kiku_receive_corpses()
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H A D | spl-cast.cc | 1061 mon->type = MONS_HUMAN; in _try_monster_cast()
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H A D | mon-death.cc | 401 - max_corpse_chunks(MONS_HUMAN)) * 2; in _gold_pile()
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H A D | mon-place.cc | 2939 const monster_type resistless_mon = MONS_HUMAN; in create_monster()
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H A D | mon-util.cc | 978 return mons_genus(mons.type) == MONS_HUMAN; in mons_is_native_in_branch()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/species/ |
H A D | human.yaml | 2 monster: MONS_HUMAN
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/dports/games/dungeoncrawl/dc400b26-src/docs/ |
H A D | changes.400 | 15 - MONS_HUMAN and MONS_ELF are now valid and fully functional
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