/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | mon-pick.cc | 1215 case MONS_PLANT: in mons_hive_level() 1238 case MONS_PLANT: in mons_hive_rare() 1297 case MONS_PLANT: in mons_lair_level() 1369 case MONS_PLANT: in mons_lair_rare() 1982 case MONS_PLANT: in mons_swamp_level() 2027 case MONS_PLANT: in mons_swamp_rare() 2283 case MONS_PLANT: in mons_standard_level() 2630 case MONS_PLANT: in mons_standard_rare()
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H A D | stuff.cc | 96 || (fmenv->type == MONS_PLANT) in tag_followers()
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H A D | mon-data.h | 580 MONS_PLANT, 'P', GREEN, "plant", 582 0, 10, MONS_PLANT, MH_PLANT, 5000,
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H A D | enum.h | 1450 MONS_PLANT, enumerator
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H A D | maps.cc | 983 mons_array[1] = MONS_PLANT; in farm_and_country() 1815 mons_array[3] = MONS_PLANT; in beehive()
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H A D | describe.cc | 4952 case MONS_PLANT: in describe_monsters()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-data.h | 949 14, MONS_PLANT, MONS_THORN_HUNTER, MH_PLANT, 100, 3874 MONS_PLANT, 'P', GREEN, "plant", 3877 10, MONS_PLANT, MONS_PLANT, MH_PLANT, WILL_INVULN, 3890 10, MONS_PLANT, MONS_DEMONIC_PLANT, MH_PLANT, WILL_INVULN, 3916 10, MONS_PLANT, MONS_OKLOB_PLANT, MH_PLANT, 20, 3929 10, MONS_PLANT, MONS_OKLOB_PLANT, MH_PLANT, 40, 3942 10, MONS_PLANT, MONS_BUSH, MH_PLANT, WILL_INVULN, 3955 10, MONS_PLANT, MONS_BUSH, MH_PLANT, 40, 4007 10, MONS_PLANT, MONS_BRIAR_PATCH, MH_PLANT, WILL_INVULN, 4145 10, MONS_PLANT, MONS_SNAPLASHER_VINE, MH_PLANT, 40, [all …]
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H A D | exclude.cc | 97 if (mon->type == MONS_PLANT) in add_auto_excludes()
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H A D | monster-type.h | 350 MONS_PLANT, enumerator
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H A D | dgn-shoals.cc | 449 mons_place(mgen_data::hostile_at(MONS_PLANT, false, p)); in _shoals_make_plant_at()
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H A D | god-wrath.cc | 1647 temp.cls = MONS_PLANT; in _fedhas_summon_plants()
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H A D | dungeon.cc | 2585 19, MONS_PLANT, in _ruin_level() 6252 if ((type == MONS_PLANT in _add_plant_clumps()
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H A D | tilepick.cc | 4242 case MONS_PLANT: in tile_init_props()
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H A D | travel.cc | 4739 else if (mon && mon->type == MONS_PLANT) in add_item()
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H A D | mon-cast.cc | 2831 if (actor_at(p) || !monster_habitable_grid(MONS_PLANT, env.grid(p))) in _valid_vine_spot()
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