/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | mon-pick.cc | 230 case MONS_SHADOW: in mons_abyss() 328 case MONS_SHADOW: in mons_rare_abyss() 436 case MONS_SHADOW: in mons_pan() 522 case MONS_SHADOW: in mons_dis_level() 597 case MONS_SHADOW: in mons_dis_rare() 689 case MONS_SHADOW: in mons_gehenna_level() 740 case MONS_SHADOW: in mons_gehenna_rare() 834 case MONS_SHADOW: in mons_cocytus_level() 896 case MONS_SHADOW: in mons_cocytus_rare() 977 case MONS_SHADOW: in mons_tartarus_level() [all …]
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H A D | spl-cast.cc | 2724 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_HOSTILE, in miscast_effect() 2729 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_HOSTILE, in miscast_effect() 2735 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_HOSTILE, in miscast_effect()
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H A D | it_use3.cc | 190 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_FRIENDLY, in special_wielded()
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H A D | spells4.cc | 219 case MONS_SHADOW: in shatter_monsters() 1847 case MONS_SHADOW: in backlight_monsters()
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H A D | mon-data.h | 828 MONS_SHADOW, ' ', BLACK, "shadow", 830 0, 10, MONS_SHADOW, MH_UNDEAD, -5,
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H A D | enum.h | 1472 MONS_SHADOW, enumerator
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H A D | describe.cc | 5151 case MONS_SHADOW: in describe_monsters()
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H A D | fight.cc | 2520 case MONS_SHADOW: in monster_attack()
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H A D | maps.cc | 1513 mons_array[3] = MONS_SHADOW; in ereshkigal()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-pick-data.h | 125 { 9, 13, 350, PEAK, MONS_SHADOW }, 617 { 1, 5, 625, FALL, MONS_SHADOW }, 653 { 1, 7, 705, FALL, MONS_SHADOW }, 688 { 1, 6, 625, FALL, MONS_SHADOW }, 713 { 1, 7, 990, FLAT, MONS_SHADOW }, 860 { 1, 8, 30, FALL, MONS_SHADOW },
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H A D | monster-type.h | 716 MONS_SHADOW, enumerator
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H A D | god-wrath.cc | 194 monster_type mon_type = MONS_SHADOW; in _dithmenos_random_shadow()
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H A D | mon-cast.cc | 4175 MONS_FREEZING_WRAITH, MONS_PHANTASMAL_WARRIOR, MONS_SHADOW in _pick_undead_summon() 4760 { 1, 1, 60, FLAT, MONS_SHADOW },
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H A D | mon-data.h | 4476 MONS_SHADOW, 'W', MAGENTA, "shadow", 4479 18, MONS_WRAITH, MONS_SHADOW, MH_UNDEAD, 40,
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H A D | describe.cc | 4535 if (mi.type == MONS_SHADOW) in _monster_stat_description()
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H A D | monster.cc | 5709 if (type == MONS_SHADOW && invisible()) in action_energy()
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