Home
last modified time | relevance | path

Searched refs:MONS_SHADOW (Results 1 – 16 of 16) sorted by relevance

/dports/games/dungeoncrawl/dc400b26-src/source/
H A Dmon-pick.cc230 case MONS_SHADOW: in mons_abyss()
328 case MONS_SHADOW: in mons_rare_abyss()
436 case MONS_SHADOW: in mons_pan()
522 case MONS_SHADOW: in mons_dis_level()
597 case MONS_SHADOW: in mons_dis_rare()
689 case MONS_SHADOW: in mons_gehenna_level()
740 case MONS_SHADOW: in mons_gehenna_rare()
834 case MONS_SHADOW: in mons_cocytus_level()
896 case MONS_SHADOW: in mons_cocytus_rare()
977 case MONS_SHADOW: in mons_tartarus_level()
[all …]
H A Dspl-cast.cc2724 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_HOSTILE, in miscast_effect()
2729 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_HOSTILE, in miscast_effect()
2735 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_HOSTILE, in miscast_effect()
H A Dit_use3.cc190 create_monster( MONS_SHADOW, ENCH_ABJ_II, BEH_FRIENDLY, in special_wielded()
H A Dspells4.cc219 case MONS_SHADOW: in shatter_monsters()
1847 case MONS_SHADOW: in backlight_monsters()
H A Dmon-data.h828 MONS_SHADOW, ' ', BLACK, "shadow",
830 0, 10, MONS_SHADOW, MH_UNDEAD, -5,
H A Denum.h1472 MONS_SHADOW, enumerator
H A Ddescribe.cc5151 case MONS_SHADOW: in describe_monsters()
H A Dfight.cc2520 case MONS_SHADOW: in monster_attack()
H A Dmaps.cc1513 mons_array[3] = MONS_SHADOW; in ereshkigal()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmon-pick-data.h125 { 9, 13, 350, PEAK, MONS_SHADOW },
617 { 1, 5, 625, FALL, MONS_SHADOW },
653 { 1, 7, 705, FALL, MONS_SHADOW },
688 { 1, 6, 625, FALL, MONS_SHADOW },
713 { 1, 7, 990, FLAT, MONS_SHADOW },
860 { 1, 8, 30, FALL, MONS_SHADOW },
H A Dmonster-type.h716 MONS_SHADOW, enumerator
H A Dgod-wrath.cc194 monster_type mon_type = MONS_SHADOW; in _dithmenos_random_shadow()
H A Dmon-cast.cc4175 MONS_FREEZING_WRAITH, MONS_PHANTASMAL_WARRIOR, MONS_SHADOW in _pick_undead_summon()
4760 { 1, 1, 60, FLAT, MONS_SHADOW },
H A Dmon-data.h4476 MONS_SHADOW, 'W', MAGENTA, "shadow",
4479 18, MONS_WRAITH, MONS_SHADOW, MH_UNDEAD, 40,
H A Ddescribe.cc4535 if (mi.type == MONS_SHADOW) in _monster_stat_description()
H A Dmonster.cc5709 if (type == MONS_SHADOW && invisible()) in action_energy()