/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_combat.c | 51 if(targ->movetype == MOVETYPE_PUSH){ in CanDamage() 107 …if(targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETYP… in Killed() 313 (targ->movetype != MOVETYPE_PUSH) && in T_Damage()
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/dports/games/xonotic/Xonotic/source/qcsrc/common/triggers/func/ |
H A D | plat.qc | 165 set_movetype(this, MOVETYPE_PUSH); 174 set_movetype(this, MOVETYPE_PUSH);
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_turret.c | 210 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 249 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 382 self->movetype = MOVETYPE_PUSH; in SP_turret_driver() 598 self->movetype = MOVETYPE_PUSH; in SP_turret_invisible_brain()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_turret.c | 210 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 249 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 382 self->movetype = MOVETYPE_PUSH; in SP_turret_driver() 598 self->movetype = MOVETYPE_PUSH; in SP_turret_invisible_brain()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_turret.c | 204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 243 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_turret.c | 204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 243 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 385 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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H A D | g_combat.c | 19 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 94 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 367 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_turret.c | 204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 243 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/quake-source/quake-source-1.01_1/send/v101qc/ |
H A D | plats.qc | 183 self.movetype = MOVETYPE_PUSH; 317 self.movetype = MOVETYPE_PUSH; 344 self.movetype = MOVETYPE_PUSH;
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_turret.c | 204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 243 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_turret.c | 219 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 259 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 386 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_combat.c | 19 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 94 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 367 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
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H A D | g_turret.c | 204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 243 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 385 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_turret.c | 210 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 249 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 382 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_turret.c | 204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 243 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_turret.c | 223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach() 262 self->movetype = MOVETYPE_PUSH; in SP_turret_base() 395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
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/dports/games/qcc/send/v101qc/ |
H A D | plats.qc | 183 self.movetype = MOVETYPE_PUSH; 317 self.movetype = MOVETYPE_PUSH; 344 self.movetype = MOVETYPE_PUSH;
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_combat.c | 42 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 130 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 352 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_combat.c | 42 if (targ->movetype == MOVETYPE_PUSH) in CanDamage() 130 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed() 352 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
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