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Searched refs:MOVETYPE_PUSH (Results 1 – 25 of 341) sorted by relevance

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/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_combat.c51 if(targ->movetype == MOVETYPE_PUSH){ in CanDamage()
107 …if(targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETYP… in Killed()
313 (targ->movetype != MOVETYPE_PUSH) && in T_Damage()
/dports/games/xonotic/Xonotic/source/qcsrc/common/triggers/func/
H A Dplat.qc165 set_movetype(this, MOVETYPE_PUSH);
174 set_movetype(this, MOVETYPE_PUSH);
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_turret.c210 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
249 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
382 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
598 self->movetype = MOVETYPE_PUSH; in SP_turret_invisible_brain()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_turret.c210 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
249 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
382 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
598 self->movetype = MOVETYPE_PUSH; in SP_turret_invisible_brain()
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/q2pro/q2pro/game/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_turret.c204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
243 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_turret.c204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
243 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
385 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
H A Dg_combat.c19 if (targ->movetype == MOVETYPE_PUSH) in CanDamage()
94 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed()
367 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_turret.c204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
243 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Dplats.qc183 self.movetype = MOVETYPE_PUSH;
317 self.movetype = MOVETYPE_PUSH;
344 self.movetype = MOVETYPE_PUSH;
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_turret.c204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
243 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_turret.c219 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
259 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
386 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dg_combat.c19 if (targ->movetype == MOVETYPE_PUSH) in CanDamage()
94 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed()
367 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
H A Dg_turret.c204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
243 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
385 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_turret.c210 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
249 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
382 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_turret.c204 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
243 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
376 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_turret.c223 self->movetype = MOVETYPE_PUSH; in SP_turret_breach()
262 self->movetype = MOVETYPE_PUSH; in SP_turret_base()
395 self->movetype = MOVETYPE_PUSH; in SP_turret_driver()
/dports/games/qcc/send/v101qc/
H A Dplats.qc183 self.movetype = MOVETYPE_PUSH;
317 self.movetype = MOVETYPE_PUSH;
344 self.movetype = MOVETYPE_PUSH;
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_combat.c42 if (targ->movetype == MOVETYPE_PUSH) in CanDamage()
130 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed()
352 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_combat.c42 if (targ->movetype == MOVETYPE_PUSH) in CanDamage()
130 …if (targ->movetype == MOVETYPE_PUSH || targ->movetype == MOVETYPE_STOP || targ->movetype == MOVETY… in Killed()
352 …PE_NONE) && (targ->movetype != MOVETYPE_BOUNCE) && (targ->movetype != MOVETYPE_PUSH) && (targ->mov… in T_Damage()

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